Full notes
Full Astra Bestiary update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- UI and audio
- Balance
- Fixes
Astra Bestiary changes
Version 0.3.8 has been posted with several improvements. Please if you can and are willing to give some feedback to improve the game take a few minutes to complete the following survey:
https://docs.google.com/forms/d/e/1FAIpQLSep2f7NND-FxZ3wdCLlirsrd4FcxMWU8M2iTfs1...
Changelog v0.3.8:
General Changes:
Battles now give stat increases regardless of the evolutionary stage of the Beast (stronger Beasts still give more stats).
Toggleable field abilities can be used at the same time.
Spawn tables for monsters have been swapped a bit (expect to see some new frens).
UI:
Improved Battle UI adding Stamina Percentage and QoL changes.
Status Screen now shows the Beast's idle sprite instead of the Bestiary portrait.
Damage and Heal received in the overworld now displays a hovering text with the amount.
Bugs:
Several unreported bugs fixed.
Source
Changelog.gg summarizes and formats this update. How we read updates.
