Full notes
Full ASTRA update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Performance
- Balance
Patch notes ASTRA 1.1:
Added looting to encourage and expand combat, Some enemies will drop gold when they die now.
Fixed a bug where if the player got out of bounds they would fall forever, they now will teleport back into the map.
Added more copies of the tutorial book around so players can’t just walk past the one.
Decreased initial load time.
Redid intro screen so that it always is in-sync. Previously a bug made it sometimes out of sync.
Fixed a rare crash bug that could be triggered when the player entered one of the dungeons after completing the main story.
Fixed a rare crash bug that could happen when the player hits “play”.
Increased the damage the dagger does.
A door to one of the houses opens after beating the game, this currently does nothing but is for the free post-launch content.
Source
Changelog.gg summarizes and formats this update. How we read updates.
