HomeGamesUpdatesPricingMethodology
Steam News21 December 20205y ago

1.4 Patch Notes

1.4 Patch Notes - Added a new ability called rapid shot. It's a faster, weaker sniper shot. - Added a new ability called ship scrapper. This allows a chance for enemy ships to drop money when defeated.

Full notes

Full Asteroids... But Roguelite update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions1 change0 removals
  • Compatibility
  • Balance
addedAdded a new ability called rapid shot. It's a faster, weaker sniper shot. - Added a new ability called ship scrapper. This allows a chance for enemy ships to drop money when defeated. - Added a new enemy type that follows the player and shoots periodically. - Added controller support to entire game. - Fixed some missing sound effects. - You can now see all the high scores on the leader board, not just the top ten. - Fixed bugs where abilities where not able to be used at the very start of a round. - Fixed bug that allowed the Flak Cannon ability to hit multiple times at close range.
addedI wanted to get this update out before the holidays to add controller support and fix some bugs. I have more abilities and enemies I want to add at the start of the next year.
changedI also want to work on balancing the extreme late game. At the moment a lot of late game scaling is primarily based on enemies doing more damage instead of the enemies themselves getting trickier to deal with. I'm going to work on this.

1.4 Patch Notes

- Added a new ability called rapid shot. It's a faster, weaker sniper shot. - Added a new ability called ship scrapper. This allows a chance for enemy ships to drop money when defeated. - Added a new enemy type that follows the player and shoots periodically. - Added controller support to entire game. - Fixed some missing sound effects. - You can now see all the high scores on the leader board, not just the top ten. - Fixed bugs where abilities where not able to be used at the very start of a round. - Fixed bug that allowed the Flak Cannon ability to hit multiple times at close range.

I wanted to get this update out before the holidays to add controller support and fix some bugs. I have more abilities and enemies I want to add at the start of the next year.

I also want to work on balancing the extreme late game. At the moment a lot of late game scaling is primarily based on enemies doing more damage instead of the enemies themselves getting trickier to deal with. I'm going to work on this.

Source

Steam News / 21 December 2020

Open original post

Changelog.gg summarizes and formats this update. How we read updates.