Full notes
Full Asteroids ++ update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Balance
- UI and audio
The first 2026 update! Happy New Year!
Completion
GO TO EXTRAS > STATS > COMPLETION TO SEE IT
New completion screen, track your full progress of the game, campaign wins, difficulty, weapon/ability/utility unlocks, enemy discoveries, skill tree unlocks etc!
100% completion sums up all of those things, however if you don't own a paid DLC campaign, you can still get 100% completion
100% Campaign completion can be only achieved if you beat all campaigns in realistic difficulty while having ironman and hardcore mode enabled.
You may need to replay campaigns again to get some main game progress
Other
Hook starting cost 50 > 150
Fireworks starting cost 500 > 300
UFO Rockets severely slowed down, in other words they are now easier to avoid
Laser are now considered like regular bullets and will not have weird visibility bugs
Fixed visibility bugs with the sniper
In the game, you can now see the drop cooldown. The drop cooldown will tell the player when they will get a drop.
Players can still receive drop EXP while on cooldown, and can stack drops
Languages now have language keys instead of language numbers
All achievements are now translated in German, French, Italian, Korean, Spanish, Simplified and Traditional Chinese, Russian, Thai, Japanese, Portuguese, Polish, Danish, Dutch, Finnish, Norwegian, Swedish, Hungarian, Czech, Romanian, Turkish, Arabic, Bulgarian, Greek, Ukrainian, Vietnamese and Indonesian
Sorry for a huge delay on updates, I am working on a brand new game, which will take a while, if you are interested, please read the blogs about it on https://monophobia.infi.land
Source
Changelog.gg summarizes and formats this update. How we read updates.
