Full notes
Full Asterogues update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Events
- UI and audio
- Balance
Todays patch- hope you're having a good weekend! -Fixed a bug that caused no final bossfight in casual mode -The timer is maintained through death in casual mode -Your rebels are maintained through death in casual mode
-Removed a softlock when spawning obstacles like rocks during cutscene movement -Removed a softlock when failing the speed rescue challenge
-Active items wont activate when held in the inventory -Returning hub challenge items should now work after winning a run/swapping characters -Fixed a ui issue that incorrectly listed multiples after trading/losing an item
-Increased Orion's chakram pickup radius -Removed a bug where Bullet Echo, Cosmic Mirror, Neptunes Trident and Meteor Shower would snap back to an enemy firing pattern -Removed a Business Suit bug when discounting the Colosseum shop -Cursed shop items improved to be a bit more worth the payoff -Hydra should now crit more and apply more bullet effects -Hydra now loses host after going through doors (for instance to the Colosseum shop) -Railgun damage nerfed -Fixed bug caused when you have too many rebels post-Sun fight -Should now be hit less after the post-miniboss cutscene pause (bullets cleared, nearby enemies destroyed)
Source
Changelog.gg summarizes and formats this update. How we read updates.
