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Steam News29 August 20241y ago

Gamescom Demo

This year we presented Astera for the first time at Gamescom in Cologne, Germany. It was a very exciting moment for us to see the game played live by so many people.

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changedIt was a very exciting moment for us to see the game played live by so many people. It was also an eye-opening event and it helped us better understand what the focus should be for the next development cycles. To name just a few areas that need to be improved:
changedWe recovered after an intense push from the development team to get the game into shape for the demo and are now ready to move to the next stage.
changedThank you to everyone who played the game during this event and stay tuned for more.

This year we presented Astera for the first time at Gamescom in Cologne, Germany.

It was a very exciting moment for us to see the game played live by so many people. It was also an eye-opening event and it helped us better understand what the focus should be for the next development cycles. To name just a few areas that need to be improved:

  • Game controls: there are still a few annoying glitches that are making the combat less fluid than we would like it to be.

  • Story telling: we need to employ better narrative design techniques to convey the game’s story.

  • Information design: some of our systems can be overwhelming when first unlocked in terms of information required to process. We need to introduce these systems at a slower pace and explain them better.

  • Visual upgrades: we are still using many placeholders for environment, visual effects, and animations.

We recovered after an intense push from the development team to get the game into shape for the demo and are now ready to move to the next stage.

We will leave the current demo running until 1st of September. Enjoy the remaining time and if you want to keep playing, you can join Astera's Discord Community and gain access to some internal builds.

Thank you to everyone who played the game during this event and stay tuned for more.

You are also welcome to enjoy the first iteration of our intro cinematic.

Source

Steam News / 29 August 2024

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