Full notes
Full Assembly Planter update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- UI and audio
The game was looking kinda ugly so I decided to improve the visuals a bit.
The biggest visual change is the tall 3D grass that has been spread outside the building area to cover up the ugly repeating grass texture.
Some players had issues with the bright flickering colors of the conveyor belts. I didn't want to remove the bright colors because the game looks boring without them. Instead I tried to reduce the flickering by straightening and connecting the conveyor belts. I also increased the size of the orange stripes and the distance between them to make it look less noisy.
Another frequent complaint was that you couldn't zoom out more. Now you can! Instead of switching between 4 given perspectives the camera can now zoom in and out using shift + mouse wheel.
All changes:
Visual Changes: -Added tall grass outside the building area. -Changed the conveyor belt meshes. -Splitters are now purple -Made the stripes on conveyorbelts bigger. -Floor tiles now have a random rotation. -Added a new barn model. -changed the UI to dark mode -Added hover animations for some ui elements
Gameplay Changes: -Reworked the camera movement. You can now zoom using shift + mousewheel -The land size is now capped at 26x26 tiles. -wooden, copper and iron compost bins now give one more dirt
Fixes: -fixed a bug that prevented plants and items in machines from getting saved. -fixed a bug that sometimes caused a crash when you cloned a machine that contained a deleted machine. -the max stack size and the expand cost can no longer exceed the integer limit. -The level up button is now closer to the orb of wisdom.
Source
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