HomeGamesUpdatesPricingMethodology
Steam News23 October 20205y ago

Assault Spy Update (October 23rd, 2020)

Hi everyone! Hope y'all have been doing well! Wazen has been hard at work again with some bug fixes, balance changes, and adjustments to Assault Spy.

In this update2

Full notes

Full Assault Spy update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions3 changes1 removal
  • Balance
  • Maps
changedHope y'all have been doing well! Wazen has been hard at work again with some bug fixes, balance changes, and adjustments to Assault Spy.
fixedBug FixesFixed: Amelia's "Shot" attack triggering by using other attack buttons Fixed: Holding “Down” during Asaru's umbrella attack would change to Rush Hour's ASAP slash - Changed to a thrusting attack using the Umbrella Fixed: Character specific keybindings would not be taken into account when switching characters - Character keybinding settings can be changed during their respective story line or after selecting that character in the title menu Fixed: Gravity correction not working after character landing Fixed: Amelia's Comet Straight would not trigger while holding a Charge Shot Fixed: Armor time did not increase while continuously blocking with Amelia
changedAdjustmentsAdjusted: Reduced the chance Droneman will escape from players Adjusted: Reduced number of traps in the “Underground” stage Adjusted: Expanded the floor in some areas of the “Rooftop” stage
changedAdjustmentsBalanced: Lowered armor amount for Proto Officer Balanced: Lowered HP amount for Big Monitor Man Balanced: ??? boss, amount of enemies spawned greatly decreased Balanced: ??? boss, time limit increased, damage done to boss slightly decreased
addedAdjustmentsBalanced Amelia: Comet Straight's gravity Balanced Amelia: Normal combo and "Star Combination" speed increased Balanced Amelia: "Braver Outburst" fills more Special Gauge Balanced Amelia: Decreased the armor time for "Braver" skills Balanced Amelia: Dash and jump times were shortened after blocking - Can now immediately cancel with dash when block is successful Added: Highlight to the Special gauge Added: During Amelia's super state, enemy attacks will be nullified Added: Amelia's gun attacks can be cancelled with “Dash” Added: Amelia's block can be cancelled with "Dash" after a successful block
addedAdjustmentsAdded: Damage done accumulates during Overclock and releases when Overclock ends Added: On/off option for outline effect in the “Quality” settings

Assault Spy changes

changedHope y'all have been doing well! Wazen has been hard at work again with some bug fixes, balance changes, and adjustments to Assault Spy.
fixedFixed: Amelia's "Shot" attack triggering by using other attack buttons Fixed: Holding “Down” during Asaru's umbrella attack would change to Rush Hour's ASAP slash - Changed to a thrusting attack using the Umbrella Fixed: Character specific keybindings would not be taken into account when switching characters - Character keybinding settings can be changed during their respective story line or after selecting that character in the title menu Fixed: Gravity correction not working after character landing Fixed: Amelia's Comet Straight would not trigger while holding a Charge Shot Fixed: Armor time did not increase while continuously blocking with Amelia
changedAdjusted: Reduced the chance Droneman will escape from players Adjusted: Reduced number of traps in the “Underground” stage Adjusted: Expanded the floor in some areas of the “Rooftop” stage
changedBalanced: Lowered armor amount for Proto Officer Balanced: Lowered HP amount for Big Monitor Man Balanced: ??? boss, amount of enemies spawned greatly decreased Balanced: ??? boss, time limit increased, damage done to boss slightly decreased
addedBalanced Amelia: Comet Straight's gravity Balanced Amelia: Normal combo and "Star Combination" speed increased Balanced Amelia: "Braver Outburst" fills more Special Gauge Balanced Amelia: Decreased the armor time for "Braver" skills Balanced Amelia: Dash and jump times were shortened after blocking - Can now immediately cancel with dash when block is successful Added: Highlight to the Special gauge Added: During Amelia's super state, enemy attacks will be nullified Added: Amelia's gun attacks can be cancelled with “Dash” Added: Amelia's block can be cancelled with "Dash" after a successful block

Hi everyone!

Hope y'all have been doing well! Wazen has been hard at work again with some bug fixes, balance changes, and adjustments to Assault Spy.

Build ID: 5664801

Bug Fixes

Fixed: Amelia's "Shot" attack triggering by using other attack buttons Fixed: Holding “Down” during Asaru's umbrella attack would change to Rush Hour's ASAP slash - Changed to a thrusting attack using the Umbrella Fixed: Character specific keybindings would not be taken into account when switching characters - Character keybinding settings can be changed during their respective story line or after selecting that character in the title menu Fixed: Gravity correction not working after character landing Fixed: Amelia's Comet Straight would not trigger while holding a Charge Shot Fixed: Armor time did not increase while continuously blocking with Amelia

Adjustments

Adjusted: Reduced the chance Droneman will escape from players Adjusted: Reduced number of traps in the “Underground” stage Adjusted: Expanded the floor in some areas of the “Rooftop” stage

Balanced: Lowered armor amount for Proto Officer Balanced: Lowered HP amount for Big Monitor Man Balanced: ??? boss, amount of enemies spawned greatly decreased Balanced: ??? boss, time limit increased, damage done to boss slightly decreased

Balanced Amelia: Comet Straight's gravity Balanced Amelia: Normal combo and "Star Combination" speed increased Balanced Amelia: "Braver Outburst" fills more Special Gauge Balanced Amelia: Decreased the armor time for "Braver" skills Balanced Amelia: Dash and jump times were shortened after blocking - Can now immediately cancel with dash when block is successful Added: Highlight to the Special gauge Added: During Amelia's super state, enemy attacks will be nullified Added: Amelia's gun attacks can be cancelled with “Dash” Added: Amelia's block can be cancelled with "Dash" after a successful block

Added: Damage done accumulates during Overclock and releases when Overclock ends Added: On/off option for outline effect in the “Quality” settings

Removed: Super armor for Coneman (no damage reaction)

As always, if there are any issues or questions, feel free to let us know through the Steam Community forums, or on our public Discord !

Stay safe, Daniel

Source

Steam News / 23 October 2020

Open original post

Changelog.gg summarizes and formats this update. How we read updates.