Full notes
Full ASSAULT SHELL 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Balance
- Gameplay
New Stage Added!
Added Stage 4 to the game - Stage 4 is now accessible in practice mode.
Adjustments - Reduced the amount needed to buy alt colors to 1000 data per color. - Reduced the increment for buying credits from 1000 increase to a 500 increase. - Added a function where some bosses give off small amounts of hyper energy when reaching a certain HP threshold.
Bug Fixes - Fixed a bug where Rouge Delta wouldn't leave it's temporary speed/invul mode when using it's special weapon, keeping the color blue and increased ship speed. - Fixed alt colors not displaying properly when the ship spawns/during cutscenes. - Fixed a bug where the continue screen wouldn't show if the player ship is destroyed.
Source
Changelog.gg summarizes and formats this update. How we read updates.
