Full notes
Full ASKE update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
General changes: Improve Flesh Fest difficulty • Enemy count increased • Skeanners move faster and hit faster • Ragzoids are on steroid • Headnails aim faster and may shoot a burst of metal bolts • Nosorogs are immune, aim to the sacks
Enemy changes: Nosorogs reworked • Replace immunity with larger HP pool on lower difficulties, aiming to the sacks may prove better Meatballs health points increased Meatballs size increased (hitbox is still the same size) Ragzoids got smarter at aiming on harder difficulties
Weapon changes: Sword damage slightly increased Assault rifle damage slightly increased Double barrel shotgun reworked • New pellet spray algorithm implemented • Pellet spray should prove better in close/mid/large range now • Pellet quantity increased • Pellet damage decreased • Effectiveness against meatballs increased Plasma gun damage slightly increased
New settings: Add HUD scale setting
Improvements: Update E1M1 and E1M3 layout to prevent softlock spots Update translations Minor visual improvements Fix non critical bugs
Other: Change wind direction
Source
Changelog.gg summarizes and formats this update. How we read updates.
