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Steam News29 June 20224y ago

Patch Notes 0.7.05

Fixed: Enemies not following proper attack speed rules Spell cooldown icons are not swapping out to correct icon Player sometimes get hits with two attacks on one swing Shield status icon doesn't disappear when shield g

Full notes

Full Askaya: Remnants of Ajuna update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions7 changes0 removals
  • Fixes
  • Balance
  • Gameplay
fixedFixed:
changedEnemies not following proper attack speed rules
changedSpell cooldown icons are not swapping out to correct icon
changedShield status icon doesn't disappear when shield goes away due to damage.
changedArcane Shield effect does not go away when shield health is below 0.
changedSeveral side quests not properly spawning enemies.

Askaya: Remnants of Ajuna changes

fixedFixed:
changedEnemies not following proper attack speed rules
changedSpell cooldown icons are not swapping out to correct icon
changedShield status icon doesn't disappear when shield goes away due to damage.
changedArcane Shield effect does not go away when shield health is below 0.

Fixed:

  • Enemies not following proper attack speed rules

  • Spell cooldown icons are not swapping out to correct icon

  • Player sometimes get hits with two attacks on one swing

  • Shield status icon doesn't disappear when shield goes away due to damage.

  • Arcane Shield effect does not go away when shield health is below 0.

  • Arcane shield FX disappearing before it actually expires (when timing out).

  • Keys (unused) being counted as items lost at death/quick exit screen.

  • Slayers are boring. Make them more exciting (see below).

  • Several side quests not properly spawning enemies.

  • Several cases of old (temp) tree models still in use.

  • Status effect icons bugged and only shows one effect at a time.

Balance Adjustments:

  • Slayers given two new abilities: Acid Pool, which drops a growing pool of acid at their feet, causing damage over time while the player is in it, and Massive Strike, a jumping attack that causes damage + stun if the player is in melee range when they land.

  • (Very) slightly increased damage of enemies to account for reduction in damage output after fixing bug that caused player to sometimes take damage twice from one enemy swing.

Additions:

  • Several new side quest templates added for Rojaik, Inesti and Negrin.

Major Known Issues:

  • Master of None Talent is currently broken. I have figured out what it is broken, and I think I have it fixed, but need to test internally more extensively to make sure that I don’t break anything else.

Source

Steam News / 29 June 2022

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