v3.2 Now Available - Ashes of the Singularity: Escalation
The latest update for Ashes of the Singularity: Escalation has just landed, introducing changes that promise to enhance your gaming experience. Let's delve into the details of what this update brings to the table.
In this update5
Full notes
Full Ashes of the Singularity: Escalation update
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addedNew Map: Frenzy: A Fresh 1v1 BattlegroundThe brand-new Frenzy map, purpose-built for exhilarating 1v1 encounters. This map is a playground of rapid decision-making and cunning strategies. Brace yourself for thrilling battles as you navigate through its unique challenges and terrain intricacies.
addedResource Generation TweaksThe game's economic landscape sees a subtle shift in the form of adjustments to PHC and Substrate Nexuses. These structures now produce a trace amount of Quanta by default. While the change might seem modest, it adds a pinch of spice to resource management, nudging you to reconsider your resource allocation strategies.
changedSwift Engineers ConstructionEngineers take less time to be created. While it might not be a revolutionary change, it's those tiny optimizations that could turn the tide in your favor during crucial moments.
changedWeapon Evolution: PHC Archer Rockets and Brute Plasma CannonGet ready for a shift in the dynamics of strategic combat with modifications to key units. The PHC Archer rockets now launch three shots in each volley, though the rate of fire takes a slight dip. This change invites you to master the art of timing your shots, introducing a fresh layer of tactical finesse. Meanwhile, the PHC Brute plasma cannon boasts a quicker interpulse cooldown, promising a more fluid and captivating combat experience.
changedWeapon Evolution: PHC Archer Rockets and Brute Plasma CannonWith the introduction of the Frenzy map, subtle shifts in resource generation, quicker Engineer build times, and weapon adjustments, players can anticipate a renewed sense of strategic depth. Whether you're a seasoned commander or just stepping into the universe of Ashes of the Singularity: Escalation, these updates will influence your tactical approach.
Engineer build time40s→36s↓Engineer build time decreased, nerfrate of fire3.5s→3.1s↓rate of fire decreased, nerfinterpulse cooldown0.63s→0.77s↑interpulse cooldown increased, nerfPHC Brute plasma cannon interpulse cooldown0.12s→0.08s↓PHC Brute plasma cannon interpulse cooldown decreased, buff
addedThe brand-new Frenzy map, purpose-built for exhilarating 1v1 encounters. This map is a playground of rapid decision-making and cunning strategies. Brace yourself for thrilling battles as you navigate through its unique challenges and terrain intricacies.
addedThe game's economic landscape sees a subtle shift in the form of adjustments to PHC and Substrate Nexuses. These structures now produce a trace amount of Quanta by default. While the change might seem modest, it adds a pinch of spice to resource management, nudging you to reconsider your resource allocation strategies.
changedEngineers take less time to be created. While it might not be a revolutionary change, it's those tiny optimizations that could turn the tide in your favor during crucial moments.
changedGet ready for a shift in the dynamics of strategic combat with modifications to key units. The PHC Archer rockets now launch three shots in each volley, though the rate of fire takes a slight dip. This change invites you to master the art of timing your shots, introducing a fresh layer of tactical finesse. Meanwhile, the PHC Brute plasma cannon boasts a quicker interpulse cooldown, promising a more fluid and captivating combat experience.
The latest update for Ashes of the Singularity: Escalation has just landed, introducing changes that promise to enhance your gaming experience. Let's delve into the details of what this update brings to the table.
The brand-new Frenzy map, purpose-built for exhilarating 1v1 encounters. This map is a playground of rapid decision-making and cunning strategies. Brace yourself for thrilling battles as you navigate through its unique challenges and terrain intricacies.
Resource Generation Tweaks
The game's economic landscape sees a subtle shift in the form of adjustments to PHC and Substrate Nexuses. These structures now produce a trace amount of Quanta by default. While the change might seem modest, it adds a pinch of spice to resource management, nudging you to reconsider your resource allocation strategies.
Swift Engineers Construction
Engineers take less time to be created. While it might not be a revolutionary change, it's those tiny optimizations that could turn the tide in your favor during crucial moments.
Weapon Evolution: PHC Archer Rockets and Brute Plasma Cannon
Get ready for a shift in the dynamics of strategic combat with modifications to key units. The PHC Archer rockets now launch three shots in each volley, though the rate of fire takes a slight dip. This change invites you to master the art of timing your shots, introducing a fresh layer of tactical finesse. Meanwhile, the PHC Brute plasma cannon boasts a quicker interpulse cooldown, promising a more fluid and captivating combat experience.
With the introduction of the Frenzy map, subtle shifts in resource generation, quicker Engineer build times, and weapon adjustments, players can anticipate a renewed sense of strategic depth. Whether you're a seasoned commander or just stepping into the universe of Ashes of the Singularity: Escalation, these updates will influence your tactical approach.
v3.2 Changelog:
Added new map: Frenzy (1v1).
PHC and Substrate Nexuses now generate trace amounts of Quanta by default.
Engineer build time reduced from 40s to 36s.
PHC Archer rockets now fire 3 shots per volley; rate of fire reduced from 3.5s to 3.1s; interpulse cooldown increased from 0.63s to 0.77s.
PHC Brute plasma cannon interpulse cooldown reduced from 0.12s to 0.08s.