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Full Ashes of the Damned: The Forgotten Ward update
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Repeated intro
Hey everyone,
What changed
- UI and audio
- Gameplay
- Performance
- Maps
Ashes of the Damned: The Forgotten Ward changes
I just pushed a major update to the Ashes of the Damned: The Forgotten Ward demo! This update expands the demo loop, gets you into the action faster, optimizes performance, and cleans up the UI based on your feedback.
🩸 What’s New
Faster Game Start: Streamlined the intro so you can get directly into the gameplay much faster.
Expanded Gameplay Loop: The demo no longer ends abruptly. You must now collect all 4 key items (Glasses, Locket, Patient File 1, and Patient File 2) to escape.
- Readable Lore ReworkSignificantly reduced and formatted the walls of text on lore documents so they are much faster and easier to read.
New Objective HUD: Press TAB anytime to view your current objectives and tutorial info.
- Room NarrationAdded protagonist voice/narration triggers to key areas throughout the asylum.
Performance Optimizations: Major under-the-hood graphics and rendering tweaks for significantly smoother, higher frame rates across all setups.
Menu & Navigation Fixes: Pressing ESC now properly manages inventory, map, and settings screens into the pause menu without accidentally unpausing the game.
The demo now cleanly returns you to the main menu upon completion so you know you've cleared it.
🖤 Support the Game!
As a solo developer, wishlists are the single biggest thing that helps keep this project alive and visible on Steam. If you enjoy the demo or like what you see, please consider adding Ashes of the Damned to your Steam Wishlist!
Jump in, give the new build a spin, and let me know what you think in the discussions!
Source
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