What changed
3 fixes0 additions1 change0 removals
- Maps
- Gameplay
- UI and audio
- Fixes
fixedFirstly we just wanted to thank the community for all of the helpful feedback on Discord and the Steam Forums as well as the streaming and Youtube community providing us with a first hand account of all the things we can do to improve the game. We've been paying attention, and the performance message has been heard loud and clear. We've been working over the last few days to try and identify some of the ways we can improve this, and this patch represents a big leap forward. We've found and eliminated one of the biggest contributors to FPS loss at night. You should see an improvement all across the map. Internal testing now shows FPS is consistent day and night. There are still FPS issues when travelling into asset rich areas. They are caused by loading times and we will be looking at ways to improve those as well. We've also addressed all reported quest issues as we try to make the missions robust no matter what order you complete them in. Keep the feedback coming, it really is appreciated.
changedmade the hand held torches stop casting shadows (BIG fps win at night) -game saves full screen and resolution correctly, also now defaults to full screen (FPS improvement for some video cards) -fix for typo in Nightmarcher tutorial -created a black full-screen widget that hides the brief space between end slides -Removed duplicate collectible -fix for seeing 2 Kia's in ending -replacement set desc for the duplicated collectible -removing duplicate note -updated Kihei dialog -Fixed mission What Happened to Poki? -Added an autosave to when you get your Kidnapped Kid mission increment (could previously be lost at death) -Fixing up Sal's room / Cap interaction spot -Fixed the slamma vendor machine -Added 'breadcrumb' mission to Capture 2 OPs for TRI when Q'Son tells you to 'come back' (Main Lab) -Fixed bug w/ Leroy offerring Dog Man mission again and adjusted his attractor so the camera isn't inside a mesh while dialoging -Fixed bug w/ Zarine disappearing from Delta Site if player visited TRI Main Lab beforehand -Adding dialog for ghost and mutant Honu -stop music on begin end slides -Fix for double bot spawns -Fixed issue with "With Our Powers Combined" disappearing automatically (still may need to be looked at) and more Kirkland dialog fixes, -Fixed issue w/ Ailiana's "Last Steps" dialog falling out/stalling, -Fixed issue w/ "Last Steps" not completing and disappearing correctly -fixing floaty road bug -Fixed bug with sometimes losing weapons from inventory when looting a similar type -Added breadcrumb mission to "Visit Kirkland at the New Islander Settlement" when you complete "Intervention" by moving them next to Manoa Falls -Fixed bug w/ "Find Q'Son at TRI Main Lab" mission pushing again on revisit to Delta Site
fixedKnown Issues. This patch has a small problem with the credit screen losing focus, making it difficult to close. Simply clicking on the esc button with the mouse should exit you out. It will be addressed in our next patch, but given the performance and quest improvements in this patch, it didn't seem important enough to delay. We will fix it ASAP.
fixedFixed mission What Happened to Poki? This quest is now working as intended, but for anyone who has already attempted this quest and run into trouble I will be posting a solution below to allow you to move forward. - The Wyrmbyte Team.
Ashes of Oahu changes
fixedFirstly we just wanted to thank the community for all of the helpful feedback on Discord and the Steam Forums as well as the streaming and Youtube community providing us with a first hand account of all the things we can do to improve the game. We've been paying attention, and the performance message has been heard loud and clear. We've been working over the last few days to try and identify some of the ways we can improve this, and this patch represents a big leap forward. We've found and eliminated one of the biggest contributors to FPS loss at night. You should see an improvement all across the map. Internal testing now shows FPS is consistent day and night. There are still FPS issues when travelling into asset rich areas. They are caused by loading times and we will be looking at ways to improve those as well. We've also addressed all reported quest issues as we try to make the missions robust no matter what order you complete them in. Keep the feedback coming, it really is appreciated.
changedmade the hand held torches stop casting shadows (BIG fps win at night) -game saves full screen and resolution correctly, also now defaults to full screen (FPS improvement for some video cards) -fix for typo in Nightmarcher tutorial -created a black full-screen widget that hides the brief space between end slides -Removed duplicate collectible -fix for seeing 2 Kia's in ending -replacement set desc for the duplicated collectible -removing duplicate note -updated Kihei dialog -Fixed mission What Happened to Poki? -Added an autosave to when you get your Kidnapped Kid mission increment (could previously be lost at death) -Fixing up Sal's room / Cap interaction spot -Fixed the slamma vendor machine -Added 'breadcrumb' mission to Capture 2 OPs for TRI when Q'Son tells you to 'come back' (Main Lab) -Fixed bug w/ Leroy offerring Dog Man mission again and adjusted his attractor so the camera isn't inside a mesh while dialoging -Fixed bug w/ Zarine disappearing from Delta Site if player visited TRI Main Lab beforehand -Adding dialog for ghost and mutant Honu -stop music on begin end slides -Fix for double bot spawns -Fixed issue with "With Our Powers Combined" disappearing automatically (still may need to be looked at) and more Kirkland dialog fixes, -Fixed issue w/ Ailiana's "Last Steps" dialog falling out/stalling, -Fixed issue w/ "Last Steps" not completing and disappearing correctly -fixing floaty road bug -Fixed bug with sometimes losing weapons from inventory when looting a similar type -Added breadcrumb mission to "Visit Kirkland at the New Islander Settlement" when you complete "Intervention" by moving them next to Manoa Falls -Fixed bug w/ "Find Q'Son at TRI Main Lab" mission pushing again on revisit to Delta Site
fixedKnown Issues. This patch has a small problem with the credit screen losing focus, making it difficult to close. Simply clicking on the esc button with the mouse should exit you out. It will be addressed in our next patch, but given the performance and quest improvements in this patch, it didn't seem important enough to delay. We will fix it ASAP.
fixedFixed mission What Happened to Poki? This quest is now working as intended, but for anyone who has already attempted this quest and run into trouble I will be posting a solution below to allow you to move forward. - The Wyrmbyte Team.
Firstly we just wanted to thank the community for all of the helpful feedback on Discord and the Steam Forums as well as the streaming and Youtube community providing us with a first hand account of all the things we can do to improve the game. We've been paying attention, and the performance message has been heard loud and clear. We've been working over the last few days to try and identify some of the ways we can improve this, and this patch represents a big leap forward. We've found and eliminated one of the biggest contributors to FPS loss at night. You should see an improvement all across the map. Internal testing now shows FPS is consistent day and night. There are still FPS issues when travelling into asset rich areas. They are caused by loading times and we will be looking at ways to improve those as well. We've also addressed all reported quest issues as we try to make the missions robust no matter what order you complete them in. Keep the feedback coming, it really is appreciated.
-made the hand held torches stop casting shadows (BIG fps win at night) -game saves full screen and resolution correctly, also now defaults to full screen (FPS improvement for some video cards) -fix for typo in Nightmarcher tutorial -created a black full-screen widget that hides the brief space between end slides -Removed duplicate collectible -fix for seeing 2 Kia's in ending -replacement set desc for the duplicated collectible -removing duplicate note -updated Kihei dialog -Fixed mission What Happened to Poki? -Added an autosave to when you get your Kidnapped Kid mission increment (could previously be lost at death) -Fixing up Sal's room / Cap interaction spot -Fixed the slamma vendor machine -Added 'breadcrumb' mission to Capture 2 OPs for TRI when Q'Son tells you to 'come back' (Main Lab) -Fixed bug w/ Leroy offerring Dog Man mission again and adjusted his attractor so the camera isn't inside a mesh while dialoging -Fixed bug w/ Zarine disappearing from Delta Site if player visited TRI Main Lab beforehand -Adding dialog for ghost and mutant Honu -stop music on begin end slides -Fix for double bot spawns -Fixed issue with "With Our Powers Combined" disappearing automatically (still may need to be looked at) and more Kirkland dialog fixes, -Fixed issue w/ Ailiana's "Last Steps" dialog falling out/stalling, -Fixed issue w/ "Last Steps" not completing and disappearing correctly -fixing floaty road bug -Fixed bug with sometimes losing weapons from inventory when looting a similar type -Added breadcrumb mission to "Visit Kirkland at the New Islander Settlement" when you complete "Intervention" by moving them next to Manoa Falls -Fixed bug w/ "Find Q'Son at TRI Main Lab" mission pushing again on revisit to Delta Site
Known Issues. This patch has a small problem with the credit screen losing focus, making it difficult to close. Simply clicking on the esc button with the mouse should exit you out. It will be addressed in our next patch, but given the performance and quest improvements in this patch, it didn't seem important enough to delay. We will fix it ASAP.
-Fixed mission What Happened to Poki? This quest is now working as intended, but for anyone who has already attempted this quest and run into trouble I will be posting a solution below to allow you to move forward. - The Wyrmbyte Team.