What changed
0 fixes0 additions1 change0 removals
changedperformance optimizations -fix for better description picking up the statue -adding more weapons to loot tables -Fixed Ahe's head swivel during dialog -Fixed Hawaiian waves spawning at sacrafice location and polished up mission a bit (Islanders die or get released now depending on actions) -Fixed Boat Base Scientist popping player outside of container on dialog -Fixed Remorseful Beach Spirit not despawning on dialog end as intended -Fixed "Press V for Uhane Vision" hint showing up more than once on beach revisits -reduced amount of rubber needed for ammo capacity upgrades -fixed pig god sequence playing more than once -Added items needed to Rebuild Parking Lot quest description and changed Oahuans to Islanders -added equestrian center bunker -Fixed terrain seam just east of Kaiser High -fix for mod level ranges and improvement chances -Mu and boar now are harvestable -Added Quick Hint Menu pop-ups for Chicken & Fireball spells -lowered the bot count a bit for one encounter -animal size scales XP reward -meaner-looking rabid dog -Fixed an untextured set dec asset -fixed typo in a description -Fixed Ki'i Kid at Kamehame wandering off -Nightmarcher Hint lady to a permanent attractor -Steam Achievements -Steam Cloud saves -Added failsafes to Horse Riding mission to hopefully keep it active after a reload from dieing -Added forcinteract to 3rd Refugee group Islander on release to force mission completion and "Return to Joe" -Fixed Bird Akua interactions not turning off vision mode -fixed a map seam in the neighborhood -left arm fixed when aiming the bow and out of mana -Fixed audio VO playing and dialog stopping w/ Shark akua Lvl. 20 mission turn in -Added a slight delay to the full-screen hint dismissal so that it doesn't forces the player to uncrouch on key-up -Fixed Lava Cave akua not going into and out of vision mode correctly -Can skip bird god sequence -Fixed Rogue Hypothesis mission chain breaker where no one was around at Hawaiian village to "Ask About the Scientists" -Fixed mounted NPCs being in wrong location when they are spawned far away -Fixed poster decal at the Farm, added Little Joey in Joe's house. -Fixed some typos or oversights in mission dialog -Opihi Dave to fix a grammar error and prepare to fix his mission -added set dec and ladders to Koko Head elementary -the baseball dugouts at G. Fields were too low for Kai to enter and he couldn't get in to pick up the Bolted Bat -Swapped out smoke bombs for incendiary grenades in this cache -fixed an issue with a visible seam in the water and texture mismatch on the border -Implemented dialog patches for "Intervention" chain-breaking bug (Kiwaleo & Kirkland) -fix for asset sticking out of the ground in farm -fireball homing sphere no longer collides with camera -good dog is green in vision mode -Fixes to fauna spawning -Several "Intervention" mission bug fixes\ -fix for using bow to tag tacitus completes his surgical supplies mission -Added waypoint for Return to Chief Kaleo After Some Time mission -fix for overlapping pineapple and habiscus -Fixes for things spawning under the landscape -outposts now autosave when they start to force save location -Added G as an alternate for SecondaryFire -fixing healing wrap guy -Fixed issue with too many predators spawning -fixing the guy in the bed / notebooks with no covers\ -Fixed not being able to recruit Johann for militia after already clearing his camp -adjusted Kapua Elixer to slow time more and for longer and doubled its damage reduction -Fixed bug with waypoint handoff to NPCs -Fix for encounters not spawning in packaged builds -Fixed Dr. Morgan issues during "Biological Backstab" mission -Friendly NPCs will only temp-aggro the player if they see you kill a companion. Not on damage. -added a failsafe for the lab door -added a Beware of Falling Coconuts sign -added audio setting to enable subtitles -Fixed "Shutdown the Rogue Broadcast" mission stalling if you fly away while ghosts are talking -moved smoke for koko ridge base to at least be seen when the map is loaded -Fixed Horse Riding mission ambush bots not spawning everytime -fixed hibiscus under the rock -fences on ford island show up now -changed requirements for building weapon bag upgrades -added bones to chickens to have more things that drop them -fixed the plants clipping the fence -Fixed Ki'i Kid dialog playing at wrong locations and gave him non-wander waypoints at DH village -fixed crash -Fixed lighting bug on load -Increased radial menu open delay to 0.5 seconds -Fixed Kai falling into map on ramp-blocker warning, (re)added blockers around the beach and another "go back" dialog on opposite end of beach. Player now gated in area until "Get to Bunker" is pushed -Rewrote Notifications, should fix bugs with them eventually not working during a session. -changing base health for rabid dogs to 60 from 100 -Subtitles option works with gamepad -"In the Doghouse" mission tweaks -Sprint toggle setting -added auto-walk setting -show popup for learning new crafting recipe -Fixed issue w/ players capturing first OP before following bunker waypoint, mission now updates correctly either way -subtle update to factional trainer dialog for islander -Dialog fix for "I'll keep that in mind" -More "In the Doghouse" mission fixes/tweaks -added takedown for kama bomber -bots will now shoot at the bird when aggro'd, and when damaged Kai will transform back into human form. -added boundary around ford island -In the Dog House dialog tweaking and Shooter dialog mission state fixes -Doing Shooter's "Shoot the cans" mission no longer locks out/Turns off Uncloe Joe's Mission line -unlock last tier of Uhane Lapaau set up -can't soar if player is currently in a soar-blocking volume -final dialog for researcher -Fixed Shark disappearing during Marine Menace mission -More "In the Doghouse" mission fixes -explosive arrow increases damage by level -In the Doghouse mission fixes -Adding FINAL dialog for Kupua Pua'a -added difficulty names, Tourist, Keiki, Kane, Ali'i, Aumakua -some Mysterious ladies were still blue, all should be red now -Moved Ki'i that might confuse the "Stolen Ki'i mission" -Luke is no longer the same model as Jimmy. Now a unique NOPC duder -tiki bar unlockable secret location -fix for controls menu with old controls -horse should get proper textures on his lods -Game will pause when Steam overlay is opened -The game will now pause and display a message if the gamepad is disconnected. -Made encounters require player level 3 -Fixed: Skills could not be upgraded with a gamepad -fixed tent floor floating in space -added skill notification -should be able to melee-hit animals now -swim speed improved breath increased -introduced nightmarchers spawning at night -Farm performance optimization -fix for carley breaking her neck to talk to you -slightly increased the interaction range on the necklace in the toilet bowl -Final battle work -mo'o in cave only spawns once -Bunker will no longer interrupt mission progress / won't push mission 1 unless players don't have it and haven't completed it
Ashes of Oahu changes
changedperformance optimizations -fix for better description picking up the statue -adding more weapons to loot tables -Fixed Ahe's head swivel during dialog -Fixed Hawaiian waves spawning at sacrafice location and polished up mission a bit (Islanders die or get released now depending on actions) -Fixed Boat Base Scientist popping player outside of container on dialog -Fixed Remorseful Beach Spirit not despawning on dialog end as intended -Fixed "Press V for Uhane Vision" hint showing up more than once on beach revisits -reduced amount of rubber needed for ammo capacity upgrades -fixed pig god sequence playing more than once -Added items needed to Rebuild Parking Lot quest description and changed Oahuans to Islanders -added equestrian center bunker -Fixed terrain seam just east of Kaiser High -fix for mod level ranges and improvement chances -Mu and boar now are harvestable -Added Quick Hint Menu pop-ups for Chicken & Fireball spells -lowered the bot count a bit for one encounter -animal size scales XP reward -meaner-looking rabid dog -Fixed an untextured set dec asset -fixed typo in a description -Fixed Ki'i Kid at Kamehame wandering off -Nightmarcher Hint lady to a permanent attractor -Steam Achievements -Steam Cloud saves -Added failsafes to Horse Riding mission to hopefully keep it active after a reload from dieing -Added forcinteract to 3rd Refugee group Islander on release to force mission completion and "Return to Joe" -Fixed Bird Akua interactions not turning off vision mode -fixed a map seam in the neighborhood -left arm fixed when aiming the bow and out of mana -Fixed audio VO playing and dialog stopping w/ Shark akua Lvl. 20 mission turn in -Added a slight delay to the full-screen hint dismissal so that it doesn't forces the player to uncrouch on key-up -Fixed Lava Cave akua not going into and out of vision mode correctly -Can skip bird god sequence -Fixed Rogue Hypothesis mission chain breaker where no one was around at Hawaiian village to "Ask About the Scientists" -Fixed mounted NPCs being in wrong location when they are spawned far away -Fixed poster decal at the Farm, added Little Joey in Joe's house. -Fixed some typos or oversights in mission dialog -Opihi Dave to fix a grammar error and prepare to fix his mission -added set dec and ladders to Koko Head elementary -the baseball dugouts at G. Fields were too low for Kai to enter and he couldn't get in to pick up the Bolted Bat -Swapped out smoke bombs for incendiary grenades in this cache -fixed an issue with a visible seam in the water and texture mismatch on the border -Implemented dialog patches for "Intervention" chain-breaking bug (Kiwaleo & Kirkland) -fix for asset sticking out of the ground in farm -fireball homing sphere no longer collides with camera -good dog is green in vision mode -Fixes to fauna spawning -Several "Intervention" mission bug fixes\ -fix for using bow to tag tacitus completes his surgical supplies mission -Added waypoint for Return to Chief Kaleo After Some Time mission -fix for overlapping pineapple and habiscus -Fixes for things spawning under the landscape -outposts now autosave when they start to force save location -Added G as an alternate for SecondaryFire -fixing healing wrap guy -Fixed issue with too many predators spawning -fixing the guy in the bed / notebooks with no covers\ -Fixed not being able to recruit Johann for militia after already clearing his camp -adjusted Kapua Elixer to slow time more and for longer and doubled its damage reduction -Fixed bug with waypoint handoff to NPCs -Fix for encounters not spawning in packaged builds -Fixed Dr. Morgan issues during "Biological Backstab" mission -Friendly NPCs will only temp-aggro the player if they see you kill a companion. Not on damage. -added a failsafe for the lab door -added a Beware of Falling Coconuts sign -added audio setting to enable subtitles -Fixed "Shutdown the Rogue Broadcast" mission stalling if you fly away while ghosts are talking -moved smoke for koko ridge base to at least be seen when the map is loaded -Fixed Horse Riding mission ambush bots not spawning everytime -fixed hibiscus under the rock -fences on ford island show up now -changed requirements for building weapon bag upgrades -added bones to chickens to have more things that drop them -fixed the plants clipping the fence -Fixed Ki'i Kid dialog playing at wrong locations and gave him non-wander waypoints at DH village -fixed crash -Fixed lighting bug on load -Increased radial menu open delay to 0.5 seconds -Fixed Kai falling into map on ramp-blocker warning, (re)added blockers around the beach and another "go back" dialog on opposite end of beach. Player now gated in area until "Get to Bunker" is pushed -Rewrote Notifications, should fix bugs with them eventually not working during a session. -changing base health for rabid dogs to 60 from 100 -Subtitles option works with gamepad -"In the Doghouse" mission tweaks -Sprint toggle setting -added auto-walk setting -show popup for learning new crafting recipe -Fixed issue w/ players capturing first OP before following bunker waypoint, mission now updates correctly either way -subtle update to factional trainer dialog for islander -Dialog fix for "I'll keep that in mind" -More "In the Doghouse" mission fixes/tweaks -added takedown for kama bomber -bots will now shoot at the bird when aggro'd, and when damaged Kai will transform back into human form. -added boundary around ford island -In the Dog House dialog tweaking and Shooter dialog mission state fixes -Doing Shooter's "Shoot the cans" mission no longer locks out/Turns off Uncloe Joe's Mission line -unlock last tier of Uhane Lapaau set up -can't soar if player is currently in a soar-blocking volume -final dialog for researcher -Fixed Shark disappearing during Marine Menace mission -More "In the Doghouse" mission fixes -explosive arrow increases damage by level -In the Doghouse mission fixes -Adding FINAL dialog for Kupua Pua'a -added difficulty names, Tourist, Keiki, Kane, Ali'i, Aumakua -some Mysterious ladies were still blue, all should be red now -Moved Ki'i that might confuse the "Stolen Ki'i mission" -Luke is no longer the same model as Jimmy. Now a unique NOPC duder -tiki bar unlockable secret location -fix for controls menu with old controls -horse should get proper textures on his lods -Game will pause when Steam overlay is opened -The game will now pause and display a message if the gamepad is disconnected. -Made encounters require player level 3 -Fixed: Skills could not be upgraded with a gamepad -fixed tent floor floating in space -added skill notification -should be able to melee-hit animals now -swim speed improved breath increased -introduced nightmarchers spawning at night -Farm performance optimization -fix for carley breaking her neck to talk to you -slightly increased the interaction range on the necklace in the toilet bowl -Final battle work -mo'o in cave only spawns once -Bunker will no longer interrupt mission progress / won't push mission 1 unless players don't have it and haven't completed it
-performance optimizations -fix for better description picking up the statue -adding more weapons to loot tables -Fixed Ahe's head swivel during dialog -Fixed Hawaiian waves spawning at sacrafice location and polished up mission a bit (Islanders die or get released now depending on actions) -Fixed Boat Base Scientist popping player outside of container on dialog -Fixed Remorseful Beach Spirit not despawning on dialog end as intended -Fixed "Press V for Uhane Vision" hint showing up more than once on beach revisits -reduced amount of rubber needed for ammo capacity upgrades -fixed pig god sequence playing more than once -Added items needed to Rebuild Parking Lot quest description and changed Oahuans to Islanders -added equestrian center bunker -Fixed terrain seam just east of Kaiser High -fix for mod level ranges and improvement chances -Mu and boar now are harvestable -Added Quick Hint Menu pop-ups for Chicken & Fireball spells -lowered the bot count a bit for one encounter -animal size scales XP reward -meaner-looking rabid dog -Fixed an untextured set dec asset -fixed typo in a description -Fixed Ki'i Kid at Kamehame wandering off -Nightmarcher Hint lady to a permanent attractor -Steam Achievements -Steam Cloud saves -Added failsafes to Horse Riding mission to hopefully keep it active after a reload from dieing -Added forcinteract to 3rd Refugee group Islander on release to force mission completion and "Return to Joe" -Fixed Bird Akua interactions not turning off vision mode -fixed a map seam in the neighborhood -left arm fixed when aiming the bow and out of mana -Fixed audio VO playing and dialog stopping w/ Shark akua Lvl. 20 mission turn in -Added a slight delay to the full-screen hint dismissal so that it doesn't forces the player to uncrouch on key-up -Fixed Lava Cave akua not going into and out of vision mode correctly -Can skip bird god sequence -Fixed Rogue Hypothesis mission chain breaker where no one was around at Hawaiian village to "Ask About the Scientists" -Fixed mounted NPCs being in wrong location when they are spawned far away -Fixed poster decal at the Farm, added Little Joey in Joe's house. -Fixed some typos or oversights in mission dialog -Opihi Dave to fix a grammar error and prepare to fix his mission -added set dec and ladders to Koko Head elementary -the baseball dugouts at G. Fields were too low for Kai to enter and he couldn't get in to pick up the Bolted Bat -Swapped out smoke bombs for incendiary grenades in this cache -fixed an issue with a visible seam in the water and texture mismatch on the border -Implemented dialog patches for "Intervention" chain-breaking bug (Kiwaleo & Kirkland) -fix for asset sticking out of the ground in farm -fireball homing sphere no longer collides with camera -good dog is green in vision mode -Fixes to fauna spawning -Several "Intervention" mission bug fixes\ -fix for using bow to tag tacitus completes his surgical supplies mission -Added waypoint for Return to Chief Kaleo After Some Time mission -fix for overlapping pineapple and habiscus -Fixes for things spawning under the landscape -outposts now autosave when they start to force save location -Added G as an alternate for SecondaryFire -fixing healing wrap guy -Fixed issue with too many predators spawning -fixing the guy in the bed / notebooks with no covers\ -Fixed not being able to recruit Johann for militia after already clearing his camp -adjusted Kapua Elixer to slow time more and for longer and doubled its damage reduction -Fixed bug with waypoint handoff to NPCs -Fix for encounters not spawning in packaged builds -Fixed Dr. Morgan issues during "Biological Backstab" mission -Friendly NPCs will only temp-aggro the player if they see you kill a companion. Not on damage. -added a failsafe for the lab door -added a Beware of Falling Coconuts sign -added audio setting to enable subtitles -Fixed "Shutdown the Rogue Broadcast" mission stalling if you fly away while ghosts are talking -moved smoke for koko ridge base to at least be seen when the map is loaded -Fixed Horse Riding mission ambush bots not spawning everytime -fixed hibiscus under the rock -fences on ford island show up now -changed requirements for building weapon bag upgrades -added bones to chickens to have more things that drop them -fixed the plants clipping the fence -Fixed Ki'i Kid dialog playing at wrong locations and gave him non-wander waypoints at DH village -fixed crash -Fixed lighting bug on load -Increased radial menu open delay to 0.5 seconds -Fixed Kai falling into map on ramp-blocker warning, (re)added blockers around the beach and another "go back" dialog on opposite end of beach. Player now gated in area until "Get to Bunker" is pushed -Rewrote Notifications, should fix bugs with them eventually not working during a session. -changing base health for rabid dogs to 60 from 100 -Subtitles option works with gamepad -"In the Doghouse" mission tweaks -Sprint toggle setting -added auto-walk setting -show popup for learning new crafting recipe -Fixed issue w/ players capturing first OP before following bunker waypoint, mission now updates correctly either way -subtle update to factional trainer dialog for islander -Dialog fix for "I'll keep that in mind" -More "In the Doghouse" mission fixes/tweaks -added takedown for kama bomber -bots will now shoot at the bird when aggro'd, and when damaged Kai will transform back into human form. -added boundary around ford island -In the Dog House dialog tweaking and Shooter dialog mission state fixes -Doing Shooter's "Shoot the cans" mission no longer locks out/Turns off Uncloe Joe's Mission line -unlock last tier of Uhane Lapaau set up -can't soar if player is currently in a soar-blocking volume -final dialog for researcher -Fixed Shark disappearing during Marine Menace mission -More "In the Doghouse" mission fixes -explosive arrow increases damage by level -In the Doghouse mission fixes -Adding FINAL dialog for Kupua Pua'a -added difficulty names, Tourist, Keiki, Kane, Ali'i, Aumakua -some Mysterious ladies were still blue, all should be red now -Moved Ki'i that might confuse the "Stolen Ki'i mission" -Luke is no longer the same model as Jimmy. Now a unique NOPC duder -tiki bar unlockable secret location -fix for controls menu with old controls -horse should get proper textures on his lods -Game will pause when Steam overlay is opened -The game will now pause and display a message if the gamepad is disconnected. -Made encounters require player level 3 -Fixed: Skills could not be upgraded with a gamepad -fixed tent floor floating in space -added skill notification -should be able to melee-hit animals now -swim speed improved breath increased -introduced nightmarchers spawning at night -Farm performance optimization -fix for carley breaking her neck to talk to you -slightly increased the interaction range on the necklace in the toilet bowl -Final battle work -mo'o in cave only spawns once -Bunker will no longer interrupt mission progress / won't push mission 1 unless players don't have it and haven't completed it