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Steam News28 October 20187y ago

Minor bug fixes and improvements!

A patch has been deployed to improve the following: -Ending scene should now skip directly to credits after it is over -Skeletons now spawn with very slight color variations randomly to break monotony -Some meshes missi

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What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedA patch has been deployed to improve the following: -Ending scene should now skip directly to credits after it is over -Skeletons now spawn with very slight color variations randomly to break monotony -Some meshes missing were put in place -Door should now slow down with friction -Some pots that didn't break are either fixed or removed -Slight environment changes -Skeletons should now be a littler harder to kill to give the game a bit more of a challenge -Fixed a visual bug where water would splash close to the end of the map -Unbreakable orbs are gone -Weapons breaking due to 0 durability now make a sound If any of these issues still persist please let us know on the forums.

A patch has been deployed to improve the following: -Ending scene should now skip directly to credits after it is over -Skeletons now spawn with very slight color variations randomly to break monotony -Some meshes missing were put in place -Door should now slow down with friction -Some pots that didn't break are either fixed or removed -Slight environment changes -Skeletons should now be a littler harder to kill to give the game a bit more of a challenge -Fixed a visual bug where water would splash close to the end of the map -Unbreakable orbs are gone -Weapons breaking due to 0 durability now make a sound If any of these issues still persist please let us know on the forums.

Source

Steam News / 28 October 2018

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