Full notes
Full Ashen Knights: Foreshadow update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Greetings, Noble Knights!
We are pleased to present you with a new patch for Ashen Knights: Foreshadow. In this update, we have focused on addressing various issues and making some changes to enhance the gaming experience. Let's delve into the details:
Changes:
Aiming with Priamos's arrows now functions with the right stick in both gamepad control variants - Adjusted Priamos's turns in combat stance and aiming with arrow skill relative to camera rotation - When the note is opened, any key on the keyboard or the middle mouse button can now close it
Fixes:
Fixed collision of brick wall in the "Deliverance" chapter - Fixed collision issue with abyssal bubbles on the boss arena in the "Deliverance" chapter - Fixed collision for the cage in the "Knighthood" chapter - Fixed softlock preventing entry into the house with the dog in the "Village" location within the "Knighthood" chapter - Fixed sound issue with door mechanisms that did not stop - Fixed sound retrigger issue when enemies step on fire - Fixed ambient playback error on "Knighthood" and "The Myst Forest" chapters - Balanced SFX volume
Source
Changelog.gg summarizes and formats this update. How we read updates.
