Full notes
Full ASH OF WAR™ update
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What changed
- Fixes
- UI and audio
- Gameplay
ASH OF WAR™ changes
Good afternoon! According to your feedback, we implemented some improvements and fixes into the game. As we see, some users with low resolution and integrated graphics experience glitches and bugs. We are still investigating problems and trying to solve them asap. We appreciate if you provide detailed topics with issues you met. Critical issues have been fixed and there are the list:
Balanced some audio effects.
Fixed entrance 3D scene where sound loops while playing with a gamepad.
HQ scene, fixed layers on some sprites.
City scene, removed invisible trap which pulls Joe in the air in the basement.
Chase scene, fixed sound of an explosion of humvee.
Village scene, fixed puzzle part where you could interact through the wall to pick it up.
Main menu scene, fixed settings to credits options. Now you can switch them easily.
HQ scene, first class with instructor, fixed voice line while AFK.
Scenes in Joe’s home, fixed stairs invisible collider.
Fixed entrance animations in some scenes.
Added some improvements for wide monitors.
Added some optimisations for very old PC’s.
Give us some time to improve the project. Team gets the unique issues so we are trying our best to solve them! Patch will go live shortly. Thank you for your patience, Two-Way Ltd. team out!
Source
Changelog.gg summarizes and formats this update. How we read updates.
