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Steam News11 June 202623d ago

Demo Update 014F: Mission

The demo has recieved small updates thorough the week. A new update went just live.

Full notes

Full ASEMA update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix4 additions1 change0 removals
  • Gameplay
  • UI and audio
  • Fixes
addedThe demo has recieved small updates thorough the week. A new update went just live.
addedThe CogitorNew: Cogitor now sits in your base
changedThe CogitorTutorial onboarding / guide UI has been overhauled with feedback
fixedThe CogitorFixed bugs and glitches
addedThe CogitorThe new Mission is a step towards polishing the Demo experience. While in Early Access and Full Release player will access numerous tech tree branches, the basic mining, railguns and production is what you get to try in the Demo.
addedThe CogitorBehind the curtains, the playtest branch runs - there new mechanisms will be tested. The Bulk branch is mostly finished, but it has larger Haulers that are going through large changes. They will be the space trains, the core of long distance transportation and much more.

ASEMA changes

addedThe demo has recieved small updates thorough the week. A new update went just live.
addedNew: Cogitor now sits in your base
changedTutorial onboarding / guide UI has been overhauled with feedback
fixedFixed bugs and glitches
addedThe new Mission is a step towards polishing the Demo experience. While in Early Access and Full Release player will access numerous tech tree branches, the basic mining, railguns and production is what you get to try in the Demo.

The demo has recieved small updates thorough the week. A new update went just live.

The Cogitor

  • New: Cogitor now sits in your base

  • Mission: Run the Cogitor

  • Tutorial onboarding / guide UI has been overhauled with feedback

  • Fixed bugs and glitches

The new Mission is a step towards polishing the Demo experience. While in Early Access and Full Release player will access numerous tech tree branches, the basic mining, railguns and production is what you get to try in the Demo.

In later updates, you will access more machines and eventually, you will be able to offer the Cogitor all it wants.

Behind the curtains, the playtest branch runs - there new mechanisms will be tested. The Bulk branch is mostly finished, but it has larger Haulers that are going through large changes. They will be the space trains, the core of long distance transportation and much more.

The Nano tech branch is currently under development. Together with Bulk, it allows player to build the exotic hybrid technologies.

What does Nano do?

Each tech branch has their own unique vibes. Bulk is just bulky machines doing excavation, mining and violent shooting. Nano's personal trait is self shaping. It introduces Vein machines, which are both a form of actual factory and automation design, but also resources for the other tech branches. For example, intelligent platforms that share machine inventories, require Veins.

Source

Steam News / 11 June 2026

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