Full notes
Full Ascention Suvivor update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
Release Announcement
Thank you for playing the demo version!
The EA version will be released on August 27!
Release Details
In addition to incorporating feedback from the demo version,
the following features will be implemented in ver0.2!
・Additional difficulty levels unlocked
Each time you clear a level, the session level cap will be unlocked, allowing players to enjoy a more thrilling gaming experience!
In ver0.2, session levels up to 11 are unlocked.
• Bug fixes and balance adjustments
Critical bugs in the demo version have been fixed.
In particular, the sickle weapon was too weak to clear the game, so
we adjusted it to make it possible to clear the game by leveraging the unique characteristics of the only weapon with a stack.
• Unlocking features such as the help panel and window size adjustment
We will unlock the help panel and window size adjustment features based on feedback from the demo version.
Price
The regular price is $4.99,
but a 20% launch discount will be applied for the first 14 days after release.
Finally
We have many more updates planned for the future.
We look forward to receiving feedback from users to improve the gaming experience.
Source
Changelog.gg summarizes and formats this update. How we read updates.
