Full notes
Full Ascent - The Space Game update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Compatibility
- Maps
- Performance
Ascent - The Space Game changes
Added Boomerang, the first true Carrier in the game
Added IVA (lets you walk around inside the Carrier and later other ships)
Added Mac and Linux versions. Feedback needed - try them out please!
Windows now has a 64bit build, which will automatically be what Steam installs on 64bit systems. Hopefully.
Core sample maps will now show blobs or boxes by request
Core sample maps can now filter for specific resources
Core sample maps can now be manually offset by the user to correct their inaccuracy, using the offsetoverlay x,y command
The game client is now better at hiding NPCs that should be far, far away from you (doesn't load them at all which means they have virtually zero impact on performance now)
Fixes for missing paint on other people's ships
Possible improvement for Mac font filtering after 1.3163
Some small sample map overlay memory usage and bug fixes
Many small bug fixes
Source
Changelog.gg summarizes and formats this update. How we read updates.
