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Steam News30 June 20265d ago

1.4.1 Hotfix - Air & Earth Level Fixes

Hey everyone, We've just pushed a hotfix to address a few issues that were affecting the Earth level and puzzle progression.

Full notes

Full Ascend update

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Hey everyone,

What changed

5 fixes0 additions1 change0 removals
  • Fixes
  • Gameplay
fixedWe've just pushed a hotfix to address a few issues that were affecting the Earth level and puzzle progression. Here's what's been fixed: Earth Level
fixedFixed an issue where the exit door appeared open when first loading into the level
fixedFixed the door not opening properly after completing the Virgo puzzle, which could previously cause a softlock for returning and new players
fixedFixed shrines remaining discoverable even after already being collected on a previous save
fixedFixed an issue where some books needed for the puzzle would disappear when loading into the level. We found out this was a tagging issue!
changedWe've also rolled in a number of smaller fixes throughout the game to make things more discoverable or tuned the level design in certain places.

Ascend changes

fixedWe've just pushed a hotfix to address a few issues that were affecting the Earth level and puzzle progression. Here's what's been fixed: Earth Level
fixedFixed an issue where the exit door appeared open when first loading into the level
fixedFixed the door not opening properly after completing the Virgo puzzle, which could previously cause a softlock for returning and new players
fixedFixed shrines remaining discoverable even after already being collected on a previous save
fixedFixed an issue where some books needed for the puzzle would disappear when loading into the level. We found out this was a tagging issue!

We've just pushed a hotfix to address a few issues that were affecting the Earth level and puzzle progression. Here's what's been fixed: Earth Level

  • Fixed an issue where the exit door appeared open when first loading into the level

  • Fixed the door not opening properly after completing the Virgo puzzle, which could previously cause a softlock for returning and new players

  • Fixed shrines remaining discoverable even after already being collected on a previous save

Aquarius Puzzle

  • Fixed an issue where some books needed for the puzzle would disappear when loading into the level. We found out this was a tagging issue!

Taurus Puzzle

  • The scythe now spawns directly in front of Gaia, rather than requiring extra steps to locate it

We've also rolled in a number of smaller fixes throughout the game to make things more discoverable or tuned the level design in certain places.

Thanks for your patience and for all the bug reports! We're really sorry if these have stopped you from enjoying the game. Please keep them coming! As always, let us know if you run into anything else.

MA Team

Source

Steam News / 30 June 2026

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