In this update1
Full notes
Full As We Descend update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- Events
- Workshop
- Fixes
- Balance
As We Descend changes
Hotfix for Update 10 (Patch 0.15.0).
https://store.steampowered.com/news/app/1769830/view/708904182867820760
This will work with recent runs starting with Update 10, except for Hotfix 0.15.0.2 (v.500117)! Unfortunately there was a data error in that one that could not be made compatible with this version; apologies if you lose your run this way. Your meta-progression is still retained either way.
V.500454
Added new card art for Infection
Faction War now gives a resource reward rather than another advanced ally; additionally, the followup events have text more befitting for the outcome
Workshop now has a different visual based on whether or not it is powered
Another possible fix for the missing Workshop issue
Shop cooldowns down from 2 to 1, and fixed an issue where shop locations could inconsistently have a cooldown or not
Fixed an issue where Quartermaster's once-per-run effect of a special perk only gave a regular perk
rather than a Vehicle perk
Fixed an issue where the game would still allow you to buy combat action drafts when all your units are at the max card amount (8 cards per squad)
Fixed an exceptionally obscure crash bug
Source
Changelog.gg summarizes and formats this update. How we read updates.
