HomeGamesUpdatesPricingMethodology
Steam News26 February 20264mo ago

Demo Version Released

Hello, humans! Armis, dev from Pixel Chicken here. After a long season of chickens fed with pixels, we’ve finally released the DEMO VERSION of As Cores de Ofelia!

Full notes

Full As Cores de Ofelia update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, humans!

What changed

0 fixes1 addition1 change0 removals
  • Events
  • UI and audio
changedAfter a long season of chickens fed with pixels, we’ve finally released the DEMO VERSION of As Cores de Ofelia!
addedOpening cutscene - Brightness and volume settings (Music + SFX) - Available languages: English / Brazilian Portuguese - 14 puzzle rooms + 5 tutorial rooms - 3 special rooms - New animations for the protagonist - Brand-new vector logo (yes, we’re fancy now) - Improved interactions with containers, doors, and tables Every room was built pixel by pixel with care, coffee, and a few existential crises along the way. If you find any bugs, rebellious doors, or misbehaving tables, let us know. Your feedback helps us keep everything running smooth and shiny.

As Cores de Ofelia changes

changedAfter a long season of chickens fed with pixels, we’ve finally released the DEMO VERSION of As Cores de Ofelia!
addedOpening cutscene - Brightness and volume settings (Music + SFX) - Available languages: English / Brazilian Portuguese - 14 puzzle rooms + 5 tutorial rooms - 3 special rooms - New animations for the protagonist - Brand-new vector logo (yes, we’re fancy now) - Improved interactions with containers, doors, and tables Every room was built pixel by pixel with care, coffee, and a few existential crises along the way. If you find any bugs, rebellious doors, or misbehaving tables, let us know. Your feedback helps us keep everything running smooth and shiny.

Armis, dev from Pixel Chicken here.

After a long season of chickens fed with pixels, we’ve finally released the DEMO VERSION of As Cores de Ofelia!

She opened the door… and now you can step through it with us.

What’s waiting for you in the demo:

  • Opening cutscene - Brightness and volume settings (Music + SFX) - Available languagesEnglish / Brazilian Portuguese - 14 puzzle rooms + 5 tutorial rooms - 3 special rooms - New animations for the protagonist - Brand-new vector logo (yes, we’re fancy now) - Improved interactions with containers, doors, and tables Every room was built pixel by pixel with care, coffee, and a few existential crises along the way. If you find any bugs, rebellious doors, or misbehaving tables, let us know. Your feedback helps us keep everything running smooth and shiny.

Follow and reach out to us on our socials:

@pixelchickenstudio

Thanks for being part of this beginning.

Armis out.

Source

Steam News / 26 February 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.