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Steam News6 January 20206y ago

Updated Patrol and Equipment Mechanics

New Patrol Mechanics: Dock Room Changes Dock rooms now spawn two of four different options Available options are hull repair, max hull health boost, temporary hull boost, and granting a single use super.

In this update2

Full notes

Full AS+CEND update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

11 fixes3 additions3 changes1 removal
  • Gameplay
  • Balance
  • Maps
  • Fixes
addedNew Patrol Mechanics: Dock Room Changes
changedDock rooms now spawn two of four different options
changedAvailable options are hull repair, max hull health boost, temporary hull boost, and granting a single use super.
addedNew Patrol Mechanics: Single Use Supers
addedPlayers can now get single use supers to use in patrol mode.
changedUpdatesAdjusted starting zone positions for single player maps.

AS+CEND changes

addedNew Patrol Mechanics: Dock Room Changes
changedDock rooms now spawn two of four different options
changedAvailable options are hull repair, max hull health boost, temporary hull boost, and granting a single use super.
addedNew Patrol Mechanics: Single Use Supers
addedPlayers can now get single use supers to use in patrol mode.

New Patrol Mechanics: Dock Room Changes

  • Dock rooms now spawn two of four different options

  • Available options are hull repair, max hull health boost, temporary hull boost, and granting a single use super.

New Patrol Mechanics: Single Use Supers

  • Players can now get single use supers to use in patrol mode.

  • These supers allow players to quickly clear rooms, or escape certain death. They are especially helpful for boss fights.

Equipment Mechanics: Unlock via achievements

  • Multiplayer ships/designs are now unlocked by completing in-game achievements.

  • Equipment in Patrol modes is not unlocked by completing in-game achievements.

Updates

  • Adjusted starting zone positions for single player maps.

  • Removed legacy control keybindings from the game.

Fixes

  • Fixed lighting issues which affected all maps.

  • Fixed colliders on the follow maps: Patrol Cave, Patrol Canyon, 2v2 Canyon, and 2v2 Cave.

  • Fixed issue where the Repulsor Boss could heal while the game was paused.

  • Fixed rank readout when play exceeds Amethyst Rank 5.

  • Fixed collider issues in 1v1 maps which allowed players to leave the map.

  • Fixed visual issue when promoting from Silver Rank 3 to Silver Rank 4.

  • Fixed visual gap in single player exit walls.

  • Fixed text formatting for the keybinding menu.

  • Fixed being able to use ESC as a keybinding.

  • Fixed keybind display in the tutorial when using number keys.

  • Fixed keybinding issues with modifier keys.

Source

Steam News / 6 January 2020

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