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Steam News22 April 20224y ago

New friendship options & background visuals

The game feels already a pretty complete and pleasurable, but there’s still a number of smaller features we want to add, so we remain in Early Access for now.

Full notes

Full Artist Life Simulator update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes4 additions5 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
  • Performance
  • Fixes
addedThe game feels already a pretty complete and pleasurable, but there’s still a number of smaller features we want to add, so we remain in Early Access for now. If you have any ideas or suggestions, feel free to post them as comments here.
addedAdded 13 new background images for visitable locations
addedAdded 2 new achievements, related to new traits of Andre and Charles
addedAdded visual “liquid fill” progression bars to traits, habits and addictions
changedUpdated loss condition sounds
changedBalance/Fixes

Artist Life Simulator changes

addedThe game feels already a pretty complete and pleasurable, but there’s still a number of smaller features we want to add, so we remain in Early Access for now. If you have any ideas or suggestions, feel free to post them as comments here.
addedAdded 13 new background images for visitable locations
addedAdded 2 new achievements, related to new traits of Andre and Charles
addedAdded visual “liquid fill” progression bars to traits, habits and addictions
changedUpdated loss condition sounds

The game feels already a pretty complete and pleasurable, but there’s still a number of smaller features we want to add, so we remain in Early Access for now. If you have any ideas or suggestions, feel free to post them as comments here.

  • Certain locations now show a hint about the feelings originating from these locations

  • All very good friends (the highest friendship level) can be now visited

  • Added 13 new background images for visitable locations

  • Added 2 new achievements, related to new traits of Andre and Charles

  • Added visual “liquid fill” progression bars to traits, habits and addictions

  • Updated loss condition sounds

Balance/Fixes

  • Rebalanced alcohol consumption effects

  • Rebalanced location visiting result chances

  • Significantly optimized game loading times

  • Fixed Alcoholic Downfall not triggering after drinking alcohol and losing sanity/health

  • Made sure that receiving consumable medicines gives also the consume action

  • Fixed issues that prevented advancing certain victory ideas or victory plans

P.s. Check out these fancy medicines if you haven't seen them ingame yet:

Source

Steam News / 22 April 2022

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