Update log
Full Artisan Story update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Balance
- Store
- UI and audio
- Fixes
- Maps
Additions and Changes
Added unstuck button
Changed strength base status to 30
Changed rune base status to 30
Changed constitution base status to 30
Feeding trough now show feed when feed is assigned through the barn menu
Tamed animals now have an indicator showing they can be petted / collect resource from
Any energy consumed beyond 0 will be dealt as damage to health
Hotbar is changed from being a shortcut to an item in inventory to its own inventory slot
Combat against monsters won't use energy
Added confirmation for deleting save file
Changed save and load UI
Bugfix
Fixed player unable to craft after losing fried egg during tutorial
Fixed player unable to leave Breezefall Glades after skipping combat tutorial
Fixed crafting UI dissapearing after tutorial
Fixed issue with dialogue
Fixed issue in saving changes made to the field
Fixed hotbar not getting saved
Fixed loading a save that has finished the tutorial while in the tutorial making the other save in the tutorial
Fixed time not being loaded correctly
Fixed animal getting stuck when being sent outside and then changing the animal's name
Fixed item icon having a weird offset when getting dragged by mouse
Fixed map collisions
Adjusted palm tree collision
Fixed cooking item sell price
Fixed player getting stuck when they gift nothing to townfolks
Fixed growth book only getting updated when changing category
Found a Bug? Got Feedback? If you encounter any bugs during gameplay or have any feedback to share, please let us know!
How to Share Your Feedback or Report a Bug: Join our Discord now
Source
