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Steam News3 September 20241y ago

Balance Tweaks and Fixes

Balance Increased enemy spawns in regular and boss battles for all islands. Upgraded versions of Frost Wraith, Sand Worm, Floating Monoliths, and Poison Ivy have been removed.

In this update3

Full notes

Full Artifice: War Tactics update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes17 additions41 changes1 removal
  • Balance
  • UI and audio
  • Gameplay
  • Fixes
changedBalanceIncreased enemy spawns in regular and boss battles for all islands.
removedBalanceUpgraded versions of Frost Wraith, Sand Worm, Floating Monoliths, and Poison Ivy have been removed.
changedBalancePhase now also allows the Champion to move through enemy attack zones without triggering them.
changedBalanceRaider Crit Damage increased from 50% to 150%.
changedBalanceRaider Status Resistance increased from 0 to 35.
changedBalanceArbalest Status Resistance increased from 0 to 30.
Raider Crit Damage50%150%Raider Crit Damage increased, buffRaider Status Resistance035Raider Status Resistance increased, buffArbalest Status Resistance030Arbalest Status Resistance increased, buffArbalest Crit Damage50%150%Arbalest Crit Damage increased, buff

Artifice: War Tactics changes

  • Roguehero
changedIncreased enemy spawns in regular and boss battles for all islands.
removedUpgraded versions of Frost Wraith, Sand Worm, Floating Monoliths, and Poison Ivy have been removed.
changedPhase now also allows the Champion to move through enemy attack zones without triggering them.
changedRaider Crit Damage increased from 50% to 150%.
changedRaider Status Resistance increased from 0 to 35.

Balance

  • Increased enemy spawns in regular and boss battles for all islands.

  • Upgraded versions of Frost Wraith, Sand Worm, Floating Monoliths, and Poison Ivy have been removed.

  • Phase now also allows the Champion to move through enemy attack zones without triggering them.

  • Raider Crit Damage increased from 50% to 150%.

  • Raider Status Resistance increased from 0 to 35.

  • Arbalest Status Resistance increased from 0 to 30.

  • Arbalest Crit Damage increased from 50% to 150%.

  • Orlok the Chosen Health increased from 20 to 30.

  • Orlok the Chosen Armor increased from 1 to 2.

  • Orlok the Chosen Crit Chance increased from 25% to 30%.

  • Orlok the Chosen Status Resistance increased from 0 to 40.

  • Shaman Status Resistance increased from 12 to 45.

  • Shaman now has a 15% chance to deal 150% Critical Damage.

  • Seigebreaker Status Resistance increased from 10 to 25.

  • Seigebreaker now has a 35% chance to deal 150% Critical damage.

  • Terrodon Status Resistance increased from 12 to 25.

  • Terrodon now has a 35% chance to deal 150% Critical damage.

  • Xo' Azora Boss Health increased from 40 to 50.

  • Xo' Azora Armor increased from 0 to 2.

  • Xo' Azora Status Resistance increased from 0 to 40.

  • Xo' Azora now has a 35% chance to deal 150% Critical damage.

  • Shroomguard Crit Chance increased from 10% to 25%.

  • Shroomancer Crit Chance increased from 10% to 20%.

  • Queen Mycella Health increased from 25 to 35.

  • Queen Mycella Armor increased from 1 to 2.

  • Queen Mycella now has a 25% chance to deal 150% Critical damage.

  • Queen Mycella Status Resistance increased from 0 to 60.

  • Red Cabal now has a 30% chance to deal 150% Critical damage.

  • Red Cabal Status Resistance increased from 0 to 50.

  • Frost Rogue Status Resistance increased from 16 to 45.

  • Frost Rogue Critical Chance increased from 10% to 35%.

  • Warlord Health increased from 11 to 12.

  • Warlord Status Resistance increased from 0 to 38.

  • Warlord now has a 42% chance to deal 150% Critical damage.

  • Lady Oriana Health increased from 30 to 40.

  • Lady Oriana Armor increased from 3 to 4.

  • Lady Oriana Status Resistance increased from 0 to 48.

  • Lady Oriana now has a 45% chance to deal 150% Critical damage.

  • Mirror images of Lady Oriana also have a 45% chance to deal 150% Critical damage.

  • Theosus (1st Phase) - Armor increased from 1 to 2.

  • Theosus (1st Phase) Status Resistance increased from 0 to 70.

  • Theosus (1st Phase) now has a 35% chance to deal 150% Critical damage.

  • Shade damage increased from 3 to 4.

  • Shade Armor increased from 1 to 2.

  • Shade Status Resistance increased from 0 to 45.

  • Shade now has a 25% chance to deal 150% Critical damage.

Polishes

  • Overhaul of Selection system to reduce the number of button presses/clicks required.

  • Added Hold to End Turn for controller.

  • Auto-assign newly added champions if a slot on the squad is available.

  • Added a tip for Theosus Phase 2 fight.

  • Enabled Threat tiles – On selecting a Champion, all movement tiles overlapping with enemy attack zones will be indicated by a red exclamation.

  • Trait preview video updated for Phase 2 Theosus.

  • Updated the Idle animations for a few characters in the loadout.

  • Adjusted the Movement speed for a few characters.

  • Changed Props outline color from Red to White.

  • Added 2 new gameplay options:

    • Speed up gameplay

    • Attack cam focus

  • Added Cooldown and other info for Abilities and Items.

  • Updated Mountain Arena LOD.

  • Added Hpootkey to toggle selection between characters.

Fixes

  • Fixed an issue with Pathfinder Attack causing a freeze in a particular scenario.

  • Fixed certain attacks where immunity check was not working.

  • Fixed

Source

Steam News / 3 September 2024

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