Steam post image Thank you all for playing Artifact Seeker: Resurrection!! Thank you all for playing Artifact Seeker: Resurrection, we are glad to have so many players joining the community!!
In this update5
Full notes
Full Artifact Seeker: Resurrection update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix4 additions2 changes0 removals
Gameplay
UI and audio
Store
addedThank you all for playing Artifact Seeker: Resurrection!!Thank you all for playing Artifact Seeker: Resurrection, we are glad to have so many players joining the community!!
addedThank you all for playing Artifact Seeker: Resurrection!!We are now focusing on fixing the bugs and UI control issues. After the game is stable again, we have short term plan to make more new contents for the game including: - New Endless Arena battle mode after you are finishing a story mode (You can choose to leave anytime you want or just start a new run like you did before) - New Artifact backup system, to let some artifacts to have more different copies in the vault - More blessing kind of affix that adds more fun to some certain synergy build - New free character DLC that unlocks a paladin character who is capable of Holy and Defence - New Skill Tree system - Training Room, A place to test all buildings and skills - New DLC - Legacy of Mortia which contain at least two new playable characters, new map Dwarf Kindom Mortia, new skills, new Boss, new Synergy, new events, new artifacts - New system Trial of Gods. Players can choose whether to accept the trial at the start of a battle. The trial will strengthen the enemies in the battle. Passing the trial will get soul stones, gold coins and consumables as rewards - New Gem Socketing System - Greater Rift, New mode that focus more on buildings - More events, more artifacts, more weapons, more affixes, more skills etc
changedThank you all for playing Artifact Seeker: Resurrection!!And we will listen to the communities' voice and keep polishing the game. Thank you all again!! It's great to have you all here!!!
addedNEWAdded a new mechanism, Artifact Banishment. Now you can exile unwanted artifacts when selecting artifacts picking a cube or in store. The exiled artifacts will not appear again in this game - Added black market item artifact exile scrolls, which can replenish the artifact exile times - Added the Magic Court Enhancement artifact banishment times increased - Added a new atonement challenge. If you only have one skill, can you finish a run? - Added a new Trial of Judgement. In this battle, X random skills will be frozen and cannot be used - New feature, now only dash can pass through enemies
addedAdjustNow you can access all the cyclopedia during a game - Shortened the spawn interval of enemies in endless mode, and reduced the number of enemies spawned at a time. Now the enemy spawn frequency will be higher - Character Special Skills now have independent visibility adjustment
fixedBugfixFixed the issue of some keyboard key conflicts when renaming the artifact vault or the wheel of stars - Fixed the issue of too many digits in the dps display - Fixed the issue where fewer enemies would spawn when playing at 2x speed
Artifact Seeker: Resurrection changes
addedThank you all for playing Artifact Seeker: Resurrection, we are glad to have so many players joining the community!!
addedWe are now focusing on fixing the bugs and UI control issues. After the game is stable again, we have short term plan to make more new contents for the game including: - New Endless Arena battle mode after you are finishing a story mode (You can choose to leave anytime you want or just start a new run like you did before) - New Artifact backup system, to let some artifacts to have more different copies in the vault - More blessing kind of affix that adds more fun to some certain synergy build - New free character DLC that unlocks a paladin character who is capable of Holy and Defence - New Skill Tree system - Training Room, A place to test all buildings and skills - New DLC - Legacy of Mortia which contain at least two new playable characters, new map Dwarf Kindom Mortia, new skills, new Boss, new Synergy, new events, new artifacts - New system Trial of Gods. Players can choose whether to accept the trial at the start of a battle. The trial will strengthen the enemies in the battle. Passing the trial will get soul stones, gold coins and consumables as rewards - New Gem Socketing System - Greater Rift, New mode that focus more on buildings - More events, more artifacts, more weapons, more affixes, more skills etc
changedAnd we will listen to the communities' voice and keep polishing the game. Thank you all again!! It's great to have you all here!!!
addedAdded a new mechanism, Artifact Banishment. Now you can exile unwanted artifacts when selecting artifacts picking a cube or in store. The exiled artifacts will not appear again in this game - Added black market item artifact exile scrolls, which can replenish the artifact exile times - Added the Magic Court Enhancement artifact banishment times increased - Added a new atonement challenge. If you only have one skill, can you finish a run? - Added a new Trial of Judgement. In this battle, X random skills will be frozen and cannot be used - New feature, now only dash can pass through enemies
addedNow you can access all the cyclopedia during a game - Shortened the spawn interval of enemies in endless mode, and reduced the number of enemies spawned at a time. Now the enemy spawn frequency will be higher - Character Special Skills now have independent visibility adjustment
Thank you all for playing Artifact Seeker: Resurrection!!
Thank you all for playing Artifact Seeker: Resurrection, we are glad to have so many players joining the community!!
We are now focusing on fixing the bugs and UI control issues. After the game is stable again, we have short term plan to make more new contents for the game including: - New Endless Arena battle mode after you are finishing a story mode (You can choose to leave anytime you want or just start a new run like you did before)- New Artifact backup system, to let some artifacts to have more different copies in the vault- More blessing kind of affix that adds more fun to some certain synergy build- New free character DLC that unlocks a paladin character who is capable of Holy and Defence- New Skill Tree system- Training Room, A place to test all buildings and skills- New DLC - Legacy of Mortia which contain at least two new playable characters, new map Dwarf Kindom Mortia, new skills, new Boss, new Synergy, new events, new artifacts- New system Trial of Gods. Players can choose whether to accept the trial at the start of a battle. The trial will strengthen the enemies in the battle. Passing the trial will get soul stones, gold coins and consumables as rewards - New Gem Socketing System - Greater Rift, New mode that focus more on buildings - More events, more artifacts, more weapons, more affixes, more skills etc
And we will listen to the communities' voice and keep polishing the game. Thank you all again!! It's great to have you all here!!!
Added a new mechanism, Artifact Banishment. Now you can exile unwanted artifacts when selecting artifacts picking a cube or in store. The exiled artifacts will not appear again in this game - Added black market item artifact exile scrolls, which can replenish the artifact exile times - Added the Magic Court Enhancement artifact banishment times increased - Added a new atonement challenge. If you only have one skill, can you finish a run? - Added a new Trial of Judgement. In this battle, X random skills will be frozen and cannot be used - New feature, now only dash can pass through enemies
Now you can access all the cyclopedia during a game - Shortened the spawn interval of enemies in endless mode, and reduced the number of enemies spawned at a time. Now the enemy spawn frequency will be higher - Character Special Skills now have independent visibility adjustment
Fixed the issue of some keyboard key conflicts when renaming the artifact vault or the wheel of stars - Fixed the issue of too many digits in the dps display - Fixed the issue where fewer enemies would spawn when playing at 2x speed
A big thank you to all the players who have provided us with feedback and suggestions. You have made "Artifact Seeker: Resurrection" even more enjoyable. We are aware that there are still areas for improvement, but we are constantly working hard. We hope you will continue to support us, and provide us with feedback at any time. :) And if you enjoy the game, please leave a review for us. Thank you ALL.