HomeGamesUpdatesPricingMethodology
Steam News28 January 20197y ago

1/28 Update

Item Card Changes: Blade of the Vigil: Cleave increased from +2 to +4 Keenfolk Plate: Added "Equipped hero's attackers have -1 Armor" Stonehall Pike cost reduced from 6 gold to 5 gold Stonehall Plate cost reduced from 6

Full notes

Full Artifact update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes4 additions22 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
  • Performance
changedItem Card Changes:Blade of the Vigil: Cleave increased from +2 to +4
addedItem Card Changes:Keenfolk Plate: Added "Equipped hero's attackers have -1 Armor"
changedItem Card Changes:Stonehall Pike cost reduced from 6 gold to 5 gold
changedItem Card Changes:Stonehall Plate cost reduced from 6 gold to 5 gold
changedItem Card Changes:Barbed Mail cost reduced from 6 gold to 5 gold
changedItem Card Changes:Assassin's Veil cost reduced from 6 gold to 4 gold
Blade of the Vigil: Cleave+2+4Blade of the Vigil: Cleave increased, buff

Item Card Changes:

  • Blade of the VigilCleave increased from +2 to +4
  • Keenfolk PlateAdded "Equipped hero's attackers have -1 Armor"
  • Stonehall Pike cost reduced from 6 gold to 5 gold

  • Stonehall Plate cost reduced from 6 gold to 5 gold

  • Barbed Mail cost reduced from 6 gold to 5 gold

  • Assassin's Veil cost reduced from 6 gold to 4 gold

  • Phase Boots cost reduced from 6 gold to 5 gold

  • Broadsword cost reduced from 7 gold to 6 gold

  • Keenfolk Musket cost reduced from 7 gold to 6 gold

  • Chainmail cost reduced from 7 gold to 6 gold

  • Fur-lined Mantle cost reduced from 7 gold to 6 gold

  • Red Mist Maul cost reduced from 10 gold to 9 gold

  • Obliterating Orb cost reduced from 10 gold to 9 gold

  • Ring of Tarrasque cost reduced from 12 gold to 10 gold

  • Cloak of Endless Carnage cost reduced from 13 gold to 10 gold

  • Claymore cost reduced from 15 gold to 14 gold

  • Platemail cost reduced from 15 gold to 12 gold

  • Hero's Cape cost reduced from 15 gold to 12 gold

Private Lobby & Tournament Changes:

  • Added Random Two Color deck option for private lobbies and tournaments. This gives both players different randomized 2-color decks in each match.

  • Added Speed Timer option for private lobbies and tournaments. This allows players 10 seconds to take each action.

  • Automated Open Tournaments are now 'Chaos Blitz'. Chaos Blitz is Random Two Color, Speed Timer, 8 player free-for-all lasting for 1 hour and 30 minutes

Bug Fixes & Other Changes:

  • Hovering gold in the HUD displays the amount of gold spent but not yet revealed through playing items (this is a clue rather than an exact amount because of hidden information with Hold, Shop Deed, etc.)

  • Fixed Rebel Instigator combat arrows not appearing sometimes

  • Fixed issue with Plague wards spawn particles

  • Fixed losing a few seconds from the action timer after deployment

  • Fixed tournament draft replays not showing selected cards

  • Fixed long persona names getting cut off

  • Fixed crosslane targets sometimes not showing in Last Action text.

  • Fixed Chat Wheel lines for Rebel Decoy, Pit Fighter of Quoidge, Zeus, and Beastmaster

  • Reduced low end noise in deck building ambient audio

  • Added particle effects for some passive abilities

  • Slightly reduced draw card animation speed (time between draws remains the same)

  • Slightly increased the time between Eclipse beams (intro/outro time remains the same)

  • Improved stability

  • Updated localization files

Unchanged:

  • Still in it for the long haul

Source

Steam News / 28 January 2019

Open original post

Changelog.gg summarizes and formats this update. How we read updates.