Full notes
Full Aroya Knight update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Events
- UI and audio
Aroya Knight changes
Update: Better Controls & Combat Balancing! Hey everyone!
We’ve just pushed a significant update to improve the combat, balance, and overall feel of the game. Please read the "Action Required" section below to make sure your game updates correctly!
IMPORTANT
Action Required Because we have updated the core game files, the standard Steam update might not sync correctly.
To ensure the new version works
Uninstall the game from your Steam Library. Re-download/Re-install it fresh. This will ensure you have the latest files and the smoothest experience!
What’s New in this Version
Better Controls Guide: We’ve clarified the input system so you can pull off those diagonal punches and glides with ease.
Modified Enemies
Enemy types have been tweaked for better variety in combat.
Difficulty Balancing: We’ve smoothed out the difficulty spikes for a more consistent challenge.
Atmosphere Mode: Press the "0" (Zero) key to mute the music and enjoy the ambient soundscape.
Quick Controls Refresher: Space: Jump (Hold to Glide)
Z + Arrows: Punches (Up, Down, Diagonal)
Z: Kick
S: Gunshot | C: Block | V: Dash (Once unlocked)
Tab: Enemy Journal | T: Change Track | 0: Mute Music
Thanks for your patience and for playing! Let us know what you think of the new balance.
Source
Changelog.gg summarizes and formats this update. How we read updates.
