Full notes
Full Around Us : Zombie Shooter update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Store
Around Us : Zombie Shooter changes
Hi zombie shooters! The zombies are too crowded? We've add new upgrades and perks. Let's see what come with the update.
Content
Add new perks: - Hero: Drop lootbox on death. - Adrenaline: Gain movement speed bonus on low health - Secret combo: Unlock hidden melee combo - One more time: When roulette falls into "nothing" or "zombie", you can spin again (once) - Safe: Shop items now not drop on death. - Nitrous: Increase dash range.
Add new perm upgrades:
- Stopwatch: Reduce skill cooldown.
- Extra Edge: Increase damage deal,
- Mega Clever: Increase EXP gain.
Add new upgrade cards: - Double greenball: Gain chance to get double green ball. - XP rate: Increase EXP gain.
Quality of life
New main menu music
Add effect to rhino's run
Add dash cooldown bar on top of player head.
Rebalance
Now Barrel zombie drops barrel on death.
Reduce stun time of rhino zombie's charge attack.
Increase lootbox, coin and greenball drop lifetime by 10 sec
Add bullet damage / range / defense / health / speed perm upgrade max from 4 to 5
Adjust perm upgrade pricing (+- about 5-10%)
Increase pride radius from 3.5 to 4.2
Increase pride damage from 13 to 29
Increase pride interval time from 1s to 2s
Reduce water bomb radius from 4 to 3
Reduce difficulty of wave 61-80
Increase difficulty of wave 81-90
Fixes
Fix shark zombie not record
If there's any issue, feel free to report to us at Steam Discussion or Discord (Link on store info) Thank you!
Source
Changelog.gg summarizes and formats this update. How we read updates.
