Hi, Zombie shooters! I would say, upcoming updates will be focusing on game content. Before we proceed. Let give our old friend some power. I mean, they are bosses! New Content - New version of Huge and Thrower bosses.
Full notes
Full Around Us : Zombie Shooter update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes2 additions1 change1 removal
Gameplay
Balance
Maps
UI and audio
addedNew Content - New version of Huge and Thrower bosses. I hope you try, They are much stronger! - Older version of Huge and Thrower bosses now become Huge and thrower zombie as mini boss. - Add new ability to zombies: Dash Attack, melee zombies has 30% to spawn with this ability.
changedRebalance - Now each zombie wave has min duration limit, which most zombie will spawn on first half of the wave and if player eliminate them for enough amount, next zombie wave will appoarch. This make dynamic timing between each wave run, if you doing very well the match will be ending much faster.
addedImprovements - Now display received bonus on bonus wave. - Add flashlight to player, on graveyard map. - Add glow light to armor loot box to be seen easier on graveyard map.
removedFixes - Fix setting menu incorrect UI navigation. - Fix "Lucky One" perk does not work properly on clients. - Fix issue when player leave / remove character, - Fix sandbox map, triggers sometime work twice.
Around Us : Zombie Shooter changes
addedNew Content - New version of Huge and Thrower bosses. I hope you try, They are much stronger! - Older version of Huge and Thrower bosses now become Huge and thrower zombie as mini boss. - Add new ability to zombies: Dash Attack, melee zombies has 30% to spawn with this ability.
changedRebalance - Now each zombie wave has min duration limit, which most zombie will spawn on first half of the wave and if player eliminate them for enough amount, next zombie wave will appoarch. This make dynamic timing between each wave run, if you doing very well the match will be ending much faster.
addedImprovements - Now display received bonus on bonus wave. - Add flashlight to player, on graveyard map. - Add glow light to armor loot box to be seen easier on graveyard map.
removedFixes - Fix setting menu incorrect UI navigation. - Fix "Lucky One" perk does not work properly on clients. - Fix issue when player leave / remove character, - Fix sandbox map, triggers sometime work twice.
Hi, Zombie shooters! I would say, upcoming updates will be focusing on game content. Before we proceed. Let give our old friend some power. I mean, they are bosses!
New Content - New version of Huge and Thrower bosses. I hope you try, They are much stronger! - Older version of Huge and Thrower bosses now become Huge and thrower zombie as mini boss. - Add new ability to zombies: Dash Attack, melee zombies has 30% to spawn with this ability.
Rebalance - Now each zombie wave has min duration limit, which most zombie will spawn on first half of the wave and if player eliminate them for enough amount, next zombie wave will appoarch. This make dynamic timing between each wave run, if you doing very well the match will be ending much faster.
Improvements - Now display received bonus on bonus wave. - Add flashlight to player, on graveyard map. - Add glow light to armor loot box to be seen easier on graveyard map.
Fixes - Fix setting menu incorrect UI navigation. - Fix "Lucky One" perk does not work properly on clients. - Fix issue when player leave / remove character, - Fix sandbox map, triggers sometime work twice.
If you found any issue, be sure to report to us! Whether on Discord, email, or steam discussion.