In this update4
Full notes
Full Around the Block update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Fixes
- Performance
Around the Block changes
Introduction
Hey everyone, This patch comes about a week after the demo launch for Around the Block and looks to target a few bugs and additional features.
Major Highlighted Changes
Camera rotation (middle mouse button) is disabled for the foreseeable future as it is causing major performance issues.
Added goal completion tracking to show if the goal was completed and in how many turns was it completed in. (Note: Goal completion will not carry over to the full version of Around the Block)
Bug Fixes
Fixed a bug where having a higher tier building selected and going down a level in that building's category would still result in the higher tier building being selected despite being locked.
Fixed a bug where the game would crash due to a failed attempt to validate existing save data.
Fixed a bug where the "Skip Animations" settings was not working correctly after setting it from the options menu.
Optimizations/Miscellaneous Changes
Added 3840x2160 resolution support. Note that there may be black bars on the sides of the running application in this resolution. This is due to the game not being inherently designed with ultrawide monitor support.
All turn summary progress bars are visually faster.
Added some small optimizations that should reduce framerate inconsistencies when placing buildings.
Going Forward
As always if a bug or issue is found then using the in-game "Report Bugs Here" button is recommended. And thank you to everyone that provided feedback!
Source
Changelog.gg summarizes and formats this update. How we read updates.
