Full notes
Full ARONDIGHT アロンダイト update
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What changed
0 fixes1 addition0 changes0 removals
- Balance
addedTo address an issue where the pause duration varied depending on the play environment during hitstops or pause releases, we added processing to standardize the frames during time stop, ensuring the same pause duration across all environments.
ARONDIGHT アロンダイト changes
addedTo address an issue where the pause duration varied depending on the play environment during hitstops or pause releases, we added processing to standardize the frames during time stop, ensuring the same pause duration across all environments.
To address an issue where the pause duration varied depending on the play environment during hitstops or pause releases, we added processing to standardize the frames during time stop, ensuring the same pause duration across all environments.
Source
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