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Steam News13 March 20233y ago

Early Access Update #18 - Trinket changes and QOL improvements

Hi! Today we're releasing a small update with a few important changes and bugfixes, and some improvements to a few unpopular or underperforming trinkets.

Full notes

Full Army of Ruin update

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What changed

3 fixes3 additions6 changes0 removals
  • Gameplay
  • UI and audio
  • Maps
  • Balance
  • Fixes
changedHi! Today we're releasing a small update with a few important changes and bugfixes, and some improvements to a few unpopular or underperforming trinkets.
changedImprovements:
addedAdded a "Immune only" setting to damage numbers so you can hide standard numbers, but still see the "Immune" warning.
changedGameplay changes:
fixedOnyx Coin now stops giving percentual improvements beyond level 30, and switches to a fixed XP amount. This prevents the trinket being incredibly powerful in Endless stages, as well as introducing a freeze bug when reaching incredibly high XP levels (around level 450+).
addedCapped amount of power ups spawned. In Endless stages, powerups could pile up and clutter the screen with arrows. Now if there's a specific amount of them in the vicinity, new power ups won't be spawned, the ones further away will be relocated to a closer distance instead.

Army of Ruin changes

changedHi! Today we're releasing a small update with a few important changes and bugfixes, and some improvements to a few unpopular or underperforming trinkets.
changedImprovements:
addedAdded a "Immune only" setting to damage numbers so you can hide standard numbers, but still see the "Immune" warning.
changedGameplay changes:
fixedOnyx Coin now stops giving percentual improvements beyond level 30, and switches to a fixed XP amount. This prevents the trinket being incredibly powerful in Endless stages, as well as introducing a freeze bug when reaching incredibly high XP levels (around level 450+).

Hi! Today we're releasing a small update with a few important changes and bugfixes, and some improvements to a few unpopular or underperforming trinkets.

Improvements:

  • Added a "Immune only" setting to damage numbers so you can hide standard numbers, but still see the "Immune" warning.

Gameplay changes:

  • Onyx Coin now stops giving percentual improvements beyond level 30, and switches to a fixed XP amount. This prevents the trinket being incredibly powerful in Endless stages, as well as introducing a freeze bug when reaching incredibly high XP levels (around level 450+).

  • Player level is now capped at 200. Shouldn't be reachable in almost any case, but just to avoid potential problems.

  • Capped amount of power ups spawned. In Endless stages, powerups could pile up and clutter the screen with arrows. Now if there's a specific amount of them in the vicinity, new power ups won't be spawned, the ones further away will be relocated to a closer distance instead.

  • Done some changes to underperforming/unpopular trinkets:

    • Medicinal HerbsAdded +Projectiles effect.
    • Ice TearRemoved chance, improved effect.
    • Soul ContainerAdded +Damage effect when resurrecting.
    • Silver BulletsIncreased +Knockback effect.
    • Viking HelmAdded +Fire Rate effect.
    • Book of OmensReduced stat penalties when leveling the trinket up.
    • War DrumsSlightly increased damage dealt.
    • Ice Mirror: Made the effect more frequent, but with a shorter duration.

    • Marine Necklace: Made the effect more frequent.

    • Crimson Flask: Made the effect more frequent, radius increases a bit further when leveling up.

    • Magic Needle: Made the effect a bit stronger and the penalty a bit weaker.

    • Elixir of Health: Now it also slightly increases Speed.

    • Exotic SpiceImproved effect.
    • HourglassAdded +Luck effect.
    • Frozen CrossSlightly improved effect.
    • Rabbit FootImproved effect.
    • Coin PurseImproved effect.
    • Seal of PuritySlightly improved effect.
    • ShacklesSlightly improved effect.
    • BucklerRemoved charges, reduced cooldown, now petrifies the enemy that hit you.
    • Travel BootsImproved effect.
  • Doubled chances of a weapon/trinket showing up as a choice when leveling up if it's required on an available Stage challenge. This should help completing specific challenges when lots of equipment have been already unlocked. Once the item is equipped, further upgrades follow the usual logic.

  • Player enhancements will not show up if the stat is currently capped. This could easily happen with the Skill Cooldown stat.

  • UI Scale / Display Area are now saved outside Steam Cloud. This was already done for Video settings, but these two settings were not. Depending on the case, these settings may be user or machine related, but we believe it's less confusing and easier to change this way.

Bugfixes:

  • Fixed Freeze when leveling up beyond level 450. See Onyx Coin for more details on what caused it.

  • Fixed scroll not working properly with the controller when checking stats for previous games.

Source

Steam News / 13 March 2023

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