Full notes
Full Army General update
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What changed
- UI and audio
Update 1.02 19th June 2017 Added:
- US Army arrived!
- 18x new US officers
15x new US equipment: Infantry: -Regular 39 -Paratroops -Mountain troops -Bridging engineers -Assault enginners Tanks: -M3 Lee -M3 Grant -M3 Stuart -M4 Sherman Anti-tank: -M10 Artillery: -M7 Priest Scouts: -M8 Greyhound -M20 Scout car Anti-air: -M13 MGMC -M15 CGMC - 1x new German officer: E.Rommel - 1x new British officer: B.Montgomery - U-boats have better cover in rain: +2 defence for German u-boats until better radar and leigh light is introduced by the Allies in June 1942 - "Torpedo crisis '39/'40" - 50% chance for German u-boats for -5 on attack - naval units in ports have a penalty on strength -7 (lancelot2001ca) - "End turn" window now has option to turn it off (Herodotus) - tutorial mission 5 for learning how to counter artillery support (Herodotus) - combat modifikator for transports now in the tooltips (Dr.Who619) Fixed: - air units sometimes turned to ships (Ranko) - NATO Symbols of German wagon and halftrack was wrong - MG company was not avaible as support unit Script Editor: - values for forced preset could not be put to games' maximum Changed: - balancing of land - sea attacks
Source
Changelog.gg summarizes and formats this update. How we read updates.
