Full notes
Full Arms Trade Tycoon: Tanks update
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Repeated intro
Greetings, Arms Dealers!
What changed
- Gameplay
- Workshop
- Compatibility
- Events
- Fixes
- Store
The next Hotfix is ready, and this time it includes much more than just a few bug fixes. To make the game experience more enjoyable for new players, we are introducing several new features aimed at making the learning curve less steep during the first playthroughs. However, experienced players can still choose to play in the old “ironman” style.
Government grants are a new mechanic that has been added to the game. With this new feature, each time you approach bankruptcy, the government will step in and subsidize your company with a certain amount of money. The amount and number of subsidies are limited and depend on the selected difficulty level. Note that for any difficulty level, you can always choose the “Ironman” mode, effectively deactivating this “grant” mechanic if you want to play without any compromises or “second chances.”
Another new addition is a useful hint added to the tank role assistant. Now, when you select a tank role in the Assistance tool, your engineers will advise you on which tank hull they recommend as a base for your tank design. Note that there is usually more than one way to create a successful design for any given tank role, so make sure to experiment until you find your best design!
Following the feedback, we have revised the compatibility of alloy and assembly type. From this moment on, you are no longer limited to using contemporary alloy and assembly modifications for your structural components. Moreover, we have revisited the UI, hopefully making it easier and more user-friendly.
We also added multiple QoL changes that were requested or voted on by the community. These include new s orting options for the Contract Centre, the possibility to archive rival designs in Reverse Engineering, limiting tank fame to avoid fame exploits in contracts, and others
Finally, we are very happy to add another language to the game. Now the game can be experienced in simplified Chinese as well!
Thank you for your continued support! FunGI Team
Features
Added “Government grants” feature
Added “Ironman mode” for those who appreciate an extra challenge
Extended game localization to simplified Chinese
Added the “archive” possibility for rival designs in the Reverse Engineering building
Added a new “News” option that displays only the battles in which your tank participated
Added sorting options for the Contract Centre
Changes
Revisited compatibility limitations for alloy and assembly types
Adjusted achievement point generation for research. Now, each completed research yields more achievement points
Further adjustments to building maintenance
Introduced a maximum value for Tank fame at 100 points
Added a tooltip explaining the “Outcome” phase in a battle scene
Extended tooltip for the Tank role, providing a hint on what hull would be a good starting base for a corresponding tank design
Removed legacy gameplay resources from the game
Removed armoured seal from component age calculation
Added tooltips for news settings
Fixes
Disabled crew role switching in Tutorial
Fixed the bank's loan payback bug
T-28/Tiger turret adjust
M3 Lee textures fixed and protruding gun
Fixed A12_MkII_MatildaII_casted_Turret_Medium asset in A1E1_Hull
Fixed exception raised on Manual View close event
Fixed exception on loading additional hull models in the production scene
Fixed the cycled exception in the Factory Ground scene raised on scene switching
Fixed a bug triggered by hiding design series with empty items
Fixed an issue with the wrong icon for the archive button
Fixed an issue with the stuck archive filter
Fixed a glitch with “levitating” Medium universal e1/37 turret
Fixed a glitch with the lost sprocket connection to the Medusa Mk 1 running gear
Fixed a bug causing wrong component and design previews creations for the same user's session
Fixed a bug with missing MG on the Medium Universal Mk2/37 on the independent
Fixed a bug with negative values for the top armor thickness and top ricochet attributes for the Medium Universal MK1/36 turret
Fixed an issue with the wrong tooltip text for the Sides Ricochet attribute
Changed crew bonus modification radio F/A NO 5 from gunner to loader
Added a default hatch to Medium Universal Mk4/38 turret
Fixed a bug that was causing fame reduction even in the event of a draw battle outcome
Added missing alloy types for several structural components
Fixed a bug with the missing recoil guard for SA 34 47/L30
Fixed an issue with missing default vision ports for Female Mk2 sponson
Fixed a bug that caused an unbounded growth in the required number of turrets, MG’s, and guns for several Tank roles
Addresses multiple localization and missing text issues
Source
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