Full notes
Full Arms Trade Tycoon: Tanks update
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Repeated intro
Greetings, Arms Dealers!
What changed
- Gameplay
- Workshop
- Balance
- Store
- UI and audio
- Fixes
1.1.5.0 Patch is now available for you!
In accordance with our Roadmap, this patch introduces several exciting new features to the game. The Design Assistant serves as a valuable tool for creating new tanks, displaying the tank roles currently sought by various countries and the requirements for each role.
The Espionage Centre enables you to view the tanks offered by your opponents. From this centre, you can acquire rival designs or procure tank trophies, provided you have sufficient funds.
For veteran players, we have introduced a Hardcore game mode that allows you to test your tycoon skills in a more challenging environment.
For new players, we have thoroughly revised the game Tutorial to provide a smoother initial experience. As part of this update, the very first tank, “ Little Willie,” has also been added to the game. You can now test your design skills and determine if you can give this tank a second chance in the market and on the battlefield.
Additionally, significant efforts have been made to enhance quality of life features. Notably, you can now view all active processes for your buildings and idle employees, allowing you to manage your company from anywhere within the game.
As always, we have conducted extensive bug fixes, balancing adjustments, and text corrections.
The resource respawn rate has been increased, and accident risks have been reduced. Multiple components and modifications have been reviewed to enhance their appeal. Please review the complete patch details below or check the update notes directly within the game.
The team is committed to delivering the next content update promptly. You can look forward to more countries joining the tank race, each adding new Interwar tanks to the game. Finally, we are actively developing content for the World War II era.
Thank you for being a part of this exciting journey with us.
FunGI Team
Update 1.1.5.0 content:
Features:
New "Little Willie" tank added
Espionage feature added
Design Assistant for tanks design creation
Added "Hardcore" game mode
Added ability to "Dismiss" contracts
Added new attribute and facility to Administration quarter
New game Tutorial
Added Tutorial rewards
Facility construction revisited
Added detailed game stats to the end-game window
Balance:
Accident risk chance reduced
Increased resource production rates, especially for Interwar Era
Improved Material de 75/L36
Improved SfK 57/L26
Improved Mk2 Male
Increased maximum weight for "Lutin" RG
Decreased costs for Quinotar RG
Improved KwK 37 75/L24
Increased maximum weight for "Pegasus” Mk2
Added one extra crew slot for CA-17 FT Hull
Add shell and ammo sockets for A7V
“Gun breech” reduces “Loader” requirements
“Gun optics” reduces “Gunner” requirements
“MG stock” reduces “Gunner” requirements
“Transmission” reduces “Mechanic” requirements
“Suspension” reduces “Mechanic” requirements
“Radio” reduces “Commander” requirements
“Internal comm” reduces “Commander” and “Driver” requirements
Changes:
Added active process markers for all buildings
Added Idle worker markers
Added designed tank roles specification in tank item
Outdated “mini tutorial” and “dynamic legend” are disabled
Added contracts indices to Contract application centre
Allowed tanks repainting without design costs
Increased UI scrolling speed by x3
b]Fixes:
Fixed the bug that led to unlimited growth of tank regiment size
Fixed. Autosave didn't save state after new game started
Fixed the bug that sometimes yielded negative tank amount in the warehouse
Fixed. Heavy mkV V.2 was always failing the trial range test
Fixed. Game couldn’t start without internet access
Fixed percentage cumulative resistance expressed in % instead of numerical
Fixed a bug that caused different values for the number of tanks in the contracts window and in the news
Fixed a bug causing no application of Localization and Optimization bonuses
Fixed Power unit Phantom I6 cutting outside the LK2 AusfB hull
Fixed Power unit Renault i4 Mle2 cutting outside the Light Mark E Type B hull
Missing text and typos:
Fixed discovered and reported typos and added missing text descriptions
Source
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