Full notes
Full Armored of Doom update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Events
- Fixes
- UI and audio
Armored of Doom changes
I. Maintenance Schedule Time: July 5, 04:00 – 10:00 (UTC+0) | Duration: ~6 hours II. Update Details
Enhanced new player CGI animation
Limited-time Type 16 acquisition event begins
Improved MVP celebration animations
Upgraded suspension physics for all tanks
Rebalanced tank attributes in Capture mode
Fixed tank skill-related bugs
Optimized shell impact crater types and effects
Adjusted tank pricing and availability methods
Increased number of free tanks
Refined UI/UX interactions
Follow our development:
1.Discord: https://discord.gg/pnshNRtKbK
2.Telegram: https://t.me/+WpGEz8KI07o3Yjg1
3.Twitter: @ARMORED_OF_DOOM
VK: 872928465
Thank you for your continued support! We value all commanders' feedback.
Source
Changelog.gg summarizes and formats this update. How we read updates.
