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Steam News13 April 20262mo ago

Changelogs 1.605 & 1.606

This Armored Brigade II update introduces an improved ammunition selection algorithm. The new system chooses ammunition based on both target type and the level of identification available.

In this update2

Full notes

Full Armored Brigade II update

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What changed

0 fixes3 additions3 changes1 removal
  • Balance
  • Gameplay
addedThis Armored Brigade II update introduces an improved ammunition selection algorithm. The new system chooses ammunition based on both target type and the level of identification available. When a target has not been fully identified, ammunition selection is guided by broad vehicle characteristics such as whether it is wheeled, tracked, or half-tracked. Once the target is positively identified (for example as an MBT, medium tank, light tank, or APC) the system prioritizes suitable anti-armor rounds, including penetrating, special penetrating and shaped-charge ammunition. High-explosive and fragmentation rounds are preferred against non-vehicle targets.
addedPermanent Game ModeWe heard your feedback: the Drone game mode, originally created as a fun addition for April 1st, has now been permanently added to the game. Read the news here to learn more about the game mode and the previous update (v1.605).
changedUpdate v1.606[database] Reworked Polish Naval Infantry.
addedUpdate v1.606[database] Reworked Polish Airborne Assault infantry; added motorised jeep variant and support platoon to airborne companies.
changedUpdate v1.606[database] Reworked Polish infantry squads.
changedUpdate v1.606[engine] Implement an improved ammunition selection algorithm.

Armored Brigade II changes

addedThis Armored Brigade II update introduces an improved ammunition selection algorithm. The new system chooses ammunition based on both target type and the level of identification available. When a target has not been fully identified, ammunition selection is guided by broad vehicle characteristics such as whether it is wheeled, tracked, or half-tracked. Once the target is positively identified (for example as an MBT, medium tank, light tank, or APC) the system prioritizes suitable anti-armor rounds, including penetrating, special penetrating and shaped-charge ammunition. High-explosive and fragmentation rounds are preferred against non-vehicle targets.
addedWe heard your feedback: the Drone game mode, originally created as a fun addition for April 1st, has now been permanently added to the game. Read the news here to learn more about the game mode and the previous update (v1.605).
changed[database] Reworked Polish Naval Infantry.
added[database] Reworked Polish Airborne Assault infantry; added motorised jeep variant and support platoon to airborne companies.
changed[database] Reworked Polish infantry squads.

This Armored Brigade II update introduces an improved ammunition selection algorithm. The new system chooses ammunition based on both target type and the level of identification available. When a target has not been fully identified, ammunition selection is guided by broad vehicle characteristics such as whether it is wheeled, tracked, or half-tracked. Once the target is positively identified (for example as an MBT, medium tank, light tank, or APC) the system prioritizes suitable anti-armor rounds, including penetrating, special penetrating and shaped-charge ammunition. High-explosive and fragmentation rounds are preferred against non-vehicle targets.

Permanent Game Mode

We heard your feedback: the Drone game mode, originally created as a fun addition for April 1st, has now been permanently added to the game. Read the news here to learn more about the game mode and the previous update (v1.605).

Update v1.606

  • [database] Reworked Polish Naval Infantry.

  • [database] Reworked Polish Airborne Assault infantry; added motorised jeep variant and support platoon to airborne companies.

  • [database] Reworked Polish infantry squads.

  • [engine] Implement an improved ammunition selection algorithm.

  • [engine] Improve SSAO.

  • [engine] Improve Gaussian blur.

  • [engine] Implement ground object (grass etc.) shadows.

  • [engine] Shadows are more stable as the camera moves.

  • [graphics] Make road and stream texture masks wider to remove grass from them.

  • [scenarios] The Drone Defence scenarios that were originally created as an April 1st special are now included as extra content.

Source

Steam News / 13 April 2026

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