HomeGamesUpdatesPricingMethodology
Steam News4 April 20263mo ago

Open Playtest Teaser & What’s Coming Next

Hey everyone! We’ve just released a teaser for our upcoming Open Playtest — take a look and let us know what you think!

Full notes

Full Armita's Search update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone!

What changed

0 fixes4 additions2 changes0 removals
  • Gameplay
  • UI and audio
  • Events
  • Compatibility
addedWhat’s Coming in the New Version
added— New Region: Prologue The game now starts from the very beginning of the story, not the middle. More onboarding, clearer context, and a stronger narrative foundation.
added— Gameplay Improvements (subject to change) • New UI for story events and travel — cleaner, more modern, more animated • Dynamic squad icon on the map depending on your current character • Tutorial system — contextual hints + in-game help section • Combat updates — more battle backgrounds + moving “chase” battles • Humanity system UI — a new widget reflecting Armita’s state (mood, body, mind, values)
added— New Content • ~30 narrative and random events with branching and consequences • New enemies — machines, robots, mutants • New characters
changed— Controller Support Not ready for this version — but coming later.
changedStay tuned — more updates soon!

Armita's Search changes

addedWhat’s Coming in the New Version
added— New Region: Prologue The game now starts from the very beginning of the story, not the middle. More onboarding, clearer context, and a stronger narrative foundation.
added— Gameplay Improvements (subject to change) • New UI for story events and travel — cleaner, more modern, more animated • Dynamic squad icon on the map depending on your current character • Tutorial system — contextual hints + in-game help section • Combat updates — more battle backgrounds + moving “chase” battles • Humanity system UI — a new widget reflecting Armita’s state (mood, body, mind, values)
added— New Content • ~30 narrative and random events with branching and consequences • New enemies — machines, robots, mutants • New characters
changed— Controller Support Not ready for this version — but coming later.

We’ve just released a teaser for our upcoming Open Playtest — take a look and let us know what you think! We’ve been working non-stop on this build — all our free time outside of our main jobs is going into getting it ready.

Our Plans

— Open Playtest launches in late April

— Closed Playtest starts one week earlier (you can already sign up!)

— From April 13 to May 11, we’ll participate in four festivals, including Steam Deckbuilders Fest

What’s Coming in the New Version

— New Region: Prologue The game now starts from the very beginning of the story, not the middle. More onboarding, clearer context, and a stronger narrative foundation.

You’ll finally see how Armita — a 9-year-old girl — and her robot ended up surviving in the Barrens.

— Gameplay Improvements (subject to change) • New UI for story events and travel — cleaner, more modern, more animated • Dynamic squad icon on the map depending on your current character • Tutorial system — contextual hints + in-game help section • Combat updates — more battle backgrounds + moving “chase” battles • Humanity system UI — a new widget reflecting Armita’s state (mood, body, mind, values)

— New Content • ~30 narrative and random events with branching and consequences • New enemies — machines, robots, mutants • New characters

— Controller Support Not ready for this version — but coming later.

— Art Update We used some AI placeholder art early in development. By mid-April, we plan to fully replace it — three illustrators are already working on it.

Wishlist / Sign up for the playtest:

Armitas Search

Stay tuned — more updates soon!

Source

Steam News / 4 April 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.