Full notes
Full Armed Against the Undead update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Balance
- UI and audio
Armed Against the Undead changes
We’re happy to announce Armed Against the Undead - Update 1 is ready now. This update brings some great changes that make the game look and feel dramatically better. Changes Environment
The level 1 environment has been re-built to give a real feeling of a zombie apocalypse.
Lighting, fog, and everything else have been redone.
The transitions along the first level have been changed to keep you more immersed.
The left side of the map has been opened up, but be warned, it’s scary and difficult.
Weapons
You can now hold 2 weapons per hand. Use the Trackpad to switch between them.
All weapons have had their damage, range, reload, and ammo updated.
Weapons now have a recoil effect, this varies for each one.
Shotguns do a real spread shot and can take out multiple zombies with one shot.
The sights on each gun are all properly aligned.
Weapon audio levels and effects have been adjusted.
Added - Heavy Machine Gun
Added - Revolver
Added - Shotgun
General
Zombie animations have been updated.
Zombies have gained some new skills.
A boss encounter has been added
Source
Changelog.gg summarizes and formats this update. How we read updates.
