Repeated intro
What changed
2 fixes2 additions2 changes0 removals
addedI'm glad to see that people are enjoying the full game. I've identified a number of things over the past few weeks that I decided should get a change (some of them I've already introduced, sorry for the confusion).
changedIn no particular order, here is what this patch has changed:
fixedFixed the trade offer in the tutorial so its addressed to the correct person (haha)
addedAdded in a number of hints on day 1 to help ease in new players, including a checklist of things to work on and indicators as to how the farm should be built
fixedFixed a large issue with the endings/routes system, which now prevents players from seeing cut scenes intended to be viewed only after having seen all the previous ones
changedUpdated several character sprites to reflect the newer art style better
ArmaCulture changes
addedI'm glad to see that people are enjoying the full game. I've identified a number of things over the past few weeks that I decided should get a change (some of them I've already introduced, sorry for the confusion).
changedIn no particular order, here is what this patch has changed:
fixedFixed the trade offer in the tutorial so its addressed to the correct person (haha)
addedAdded in a number of hints on day 1 to help ease in new players, including a checklist of things to work on and indicators as to how the farm should be built
fixedFixed a large issue with the endings/routes system, which now prevents players from seeing cut scenes intended to be viewed only after having seen all the previous ones
I'm glad to see that people are enjoying the full game. I've identified a number of things over the past few weeks that I decided should get a change (some of them I've already introduced, sorry for the confusion).
In no particular order, here is what this patch has changed:
Numerous grammatical errors
Fixed the trade offer in the tutorial so its addressed to the correct person (haha)
Added in a number of hints on day 1 to help ease in new players, including a checklist of things to work on and indicators as to how the farm should be built
Fixed a large issue with the endings/routes system, which now prevents players from seeing cut scenes intended to be viewed only after having seen all the previous ones
Updated several character sprites to reflect the newer art style better
Other minor interaction/animation changes
As always, please let me know if you come across bugs or other things that don't seem right. Thanks for playing!