Arma Reforger
Steam News 11 December 20255mo ago

1.6.0.95 Update

Attention Soldiers, We updated the Steam, PlayStation, and Xbox versions of Arma Reforger. Visit our Dev Hub to read about Known Issues. You can help us to further improve the game by posting your feedback on the Feedba…

Update log

Full Arma Reforger update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

11 fixes2 additions10 changes1 removal
  • Gameplay
  • Fixes
  • Store
  • Performance
  • Maps
changedAttention Soldiers,We updated the Steam, PlayStation, and Xbox versions of Arma Reforger. Visit our Dev Hub to read about Known Issues . You can help us to further improve the game by posting your feedback on the Feedback Tracker .
fixedAssetsFixed: PKM belt was visually incorrect
fixedGeneralFixed: Weapon resting was not possible at the same time as changing stance to or from prone
addedPlayable ContentAdded: Conflict HQC: Refill Available Allocated Supplies on Supply Delivery XP Award
changedPlayable ContentChanged: Conflict HQC: Better visualization of MSAR supplies
changedPlayable ContentChanged: Supplies arrival timer for all bases set to 5s in Legacy Conflict and 300s for Main Operating Bases in Conflict HQC
Steam post image

Attention Soldiers,

We updated the Steam, PlayStation, and Xbox versions of Arma Reforger. Visit our Dev Hub to read about Known Issues. You can help us to further improve the game by posting your feedback on the Feedback Tracker.

1.6.0.95 Changelog

Assets

  • Fixed: PKM belt was visually incorrect

General

  • Fixed: Weapon resting was not possible at the same time as changing stance to or from prone

Playable Content

  • AddedConflict HQC: Refill Available Allocated Supplies on Supply Delivery XP Award
  • Changed: Conflict HQC: Better visualization of MSAR supplies

  • Changed: Supplies arrival timer for all bases set to 5s in Legacy Conflict and 300s for Main Operating Bases in Conflict HQC

  • Fixed: Conflict HQC: Incorrectly timed base signal coverage recalculation

  • Fixed: Conflict HQC: Refunding items with non-MSAR items in storage would refund MSAR even for non-MSAR items

  • Fixed: Conflict HQC: Discrepancy of MSAR and loadout cost for Soviet items

  • Fixed: Legacy Conflict: It was possible to save a radio backpack in your loadout

PlayStation 5

  • Fixed: Allocated 25 GB storage for mods wasn't fully utilized

Stability and Performance

  • Fixed: Crash when regenerating navmesh tiles

  • Fixed: Memory leak related to pathfinding

  • Fixed: Crash related to complex script compilation

  • Tweaked: Optimized processing of transformations of entity slots

  • Tweaked: Optimized memory consumption of smart action AI components

  • Tweaked: Optimized memory consumption of bridges

AI

  • Fixed: Off-road connections weren't always created on maps with streaming navmesh

Modding

  • Added: BaseMuzzleComponent.GetBulletInitSpeedCoef

  • Changed: SCR_PlayerSupplyAllocationComponent.OnUnspawnedPlayerXPChanged renamed to OnPlayerXPChanged

  • Changed: SCR_ArsenalManagerComponent.GetItemMilitarySupplyAllocationCost expanded parameters by arsenalComponent

  • Changed: SCR_ArsenalInventorySlotUI.GetPersonal is not protected anymore

  • Changed: Multiple properties and methods moved from SCR_AISmartActionSentinelComponent to SCR_AISmartActionSentinelComponentClass

  • Removed: AISmartActionComponent.SetActionOffset

Source

Steam News / 11 December 2025

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