Full notes
Full Arlo update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes0 additions3 changes0 removals
- Balance
changedModified health of enemies depending on their levelEnemies start with less health than before
changedModified health of enemies depending on their levelEnemies win more health per minute
changedModified health of enemies depending on their levelEnemies end the game with more health than before
Modified curve of gold income, to allow more gold beginning of the game
Modified health of enemies depending on their level
Enemies start with less health than before
Enemies win more health per minute
Enemies end the game with more health than before
Slight adjustment of timing for the tutorial
Source
Changelog.gg summarizes and formats this update. How we read updates.
