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Steam News7 May 20261mo ago

Arkheron 0.20d Patch Notes

This build will be playable on our Playtest Client. Get access to the client here. Play the latest build during Community Nights, Friday Night Fights or by jumping in to custom games at any time.

Full notes

Full Arkheron update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition5 changes1 removal
  • Gameplay
  • UI and audio
  • Fixes
addedPenelope’s Correction Amulet - Lock the Door’s tether now has the same durability across all levels, requires 3 evades to break.
changedGAMEPLAY
changedSpires queues have been adjusted and improved for matchmaking.
removedBots no longer misjudge their attack ranges.
changedEnd of match display shows “Placement” text instead of “Elimination” text.
changedUpdated Penelope VFX to match Amulet adjustments

Arkheron changes

addedPenelope’s Correction Amulet - Lock the Door’s tether now has the same durability across all levels, requires 3 evades to break.
changedGAMEPLAY
changedSpires queues have been adjusted and improved for matchmaking.
removedBots no longer misjudge their attack ranges.
changedEnd of match display shows “Placement” text instead of “Elimination” text.

This build will be playable on our Playtest Client. Get access to the client here. Play the latest build during Community Nights, Friday Night Fights or by jumping in to custom games at any time.

ETERNAL ITEMS

PENELOPE

  • Penelope’s Correction Amulet - Lock the Door’s tether now has the same durability across all levels, requires 3 evades to break.

  • Penelope’s Correction Amulet - Lock the Door’s tether is now shorter at level 3, pulling targets closer together and granting less space to move inside the tethered area.

  • Penelope’s Correction Amulet - Lock the Door’s tether has less “stretch” on evades across all levels— meaning that targets dashing after being hit by Lock the Door will have less bounce-back from the tether.

GAMEPLAY

  • Spires queues have been adjusted and improved for matchmaking.

  • Bots no longer misjudge their attack ranges.

  • End of match display shows “Placement” text instead of “Elimination” text.

BUG FIXES

  • Updated Penelope VFX to match Amulet adjustments

  • Updated Dual Axes’ VFX to match adjustments in patch 0.20c.

  • Fixed Spires endgame UI to pop up only once as intended.

  • Fixed “All Beacons Have Been Claimed” VO in Ascension — now triggers only when appropriate conditions are met.

Source

Steam News / 7 May 2026

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