Ark of Charon is officially launching this Thursday on November 7 (JST)! We're planning a major v1.0.0 update and a launch sale.
In this update3
Full notes
Full Ark of Charon update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes3 additions0 changes0 removals
Gameplay
Balance
addedAddition of the final stretch of the journeyThe journey is finally complete, and you can now play through to the ending. Gather new resources, face new enemies, and head toward the World Tree's nursery to bring new life to the world. What awaits you at the end of this journey…?
addedA new forbidden energy..?Introducing the “World Tree Energy Extractor,” a device that allows you to harness a new form of energy. Along with this, several other related devices are also being added. These devices extract power from the World Tree sapling to fuel new weapons. However, using this device will slowly weaken the World Tree.
addedEvolving Tower DefenseNew "wall-mounted weapons" that can be installed on indoor walls are being added. These weapons, which can attack through walls and tiles while being shielded by buildings, will unleash a satisfying rain of arrows into the night sky. In addition to the wall-mounted weapons, new weapons, enemies, and adjustments to game balance and enemy formations will make battles even more complex and engaging in v1.0.0.
Ark of Charon changes
addedThe journey is finally complete, and you can now play through to the ending. Gather new resources, face new enemies, and head toward the World Tree's nursery to bring new life to the world. What awaits you at the end of this journey…?
addedIntroducing the “World Tree Energy Extractor,” a device that allows you to harness a new form of energy. Along with this, several other related devices are also being added. These devices extract power from the World Tree sapling to fuel new weapons. However, using this device will slowly weaken the World Tree.
addedNew "wall-mounted weapons" that can be installed on indoor walls are being added. These weapons, which can attack through walls and tiles while being shielded by buildings, will unleash a satisfying rain of arrows into the night sky. In addition to the wall-mounted weapons, new weapons, enemies, and adjustments to game balance and enemy formations will make battles even more complex and engaging in v1.0.0.
Ark of Charon is officially launching this Thursday on November 7 (JST)! We're planning a major v1.0.0 update and a launch sale. While we’ll reveal full details of the update on the day, here are a few highlights:
Update Highlights
Addition of the final stretch of the journey
The journey is finally complete, and you can now play through to the ending. Gather new resources, face new enemies, and head toward the World Tree's nursery to bring new life to the world. What awaits you at the end of this journey…?
A new forbidden energy..?
Introducing the “World Tree Energy Extractor,” a device that allows you to harness a new form of energy. Along with this, several other related devices are also being added. These devices extract power from the World Tree sapling to fuel new weapons. However, using this device will slowly weaken the World Tree.
Evolving Tower Defense
New "wall-mounted weapons" that can be installed on indoor walls are being added. These weapons, which can attack through walls and tiles while being shielded by buildings, will unleash a satisfying rain of arrows into the night sky. In addition to the wall-mounted weapons, new weapons, enemies, and adjustments to game balance and enemy formations will make battles even more complex and engaging in v1.0.0.
We are so excited that Ark of Charon has reached this milestone, and we're truly grateful to everyone who has played up to this point. Hope to see you all on Thursday!