HomeGamesUpdatesPricingMethodology
Steam News9 March 20215y ago

Hot Fix AD 2.0.6b: Additional optimization & improvement of Redwood lighting

These tracks addressing additional optimization improvements on Tropical Tracks, which results in a 15-20% fps increase, mostly reducing too many environment sounds.

Full notes

Full Arizona Derby update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition2 changes0 removals
  • Performance
changedThese tracks addressing additional optimization improvements on Tropical Tracks, which results in a 15-20% fps increase, mostly reducing too many environment sounds.
addedAlso, it will get back Redwood rush levels to the previous default, since reported crashing on new rendering settings, so it's reverted back and it's looking very realistic with natural skylights reflections over cars:
changedMore of optimizations is under way, to make the experience even lighter on all the rigs btw some refreshing detail from Redwood vegetations: to remind you that spring is almost here and it's just about the right time for some coolest off-road actions lol

Arizona Derby changes

changedThese tracks addressing additional optimization improvements on Tropical Tracks, which results in a 15-20% fps increase, mostly reducing too many environment sounds.
addedAlso, it will get back Redwood rush levels to the previous default, since reported crashing on new rendering settings, so it's reverted back and it's looking very realistic with natural skylights reflections over cars:
changedMore of optimizations is under way, to make the experience even lighter on all the rigs btw some refreshing detail from Redwood vegetations: to remind you that spring is almost here and it's just about the right time for some coolest off-road actions lol
  • These tracks addressing additional optimization improvements on Tropical Tracks, which results in a 15-20% fps increase, mostly reducing too many environment sounds.

  • Also, it will get back Redwood rush levels to the previous default, since reported crashing on new rendering settings, so it's reverted back and it's looking very realistic with natural skylights reflections over cars:

  • Additional particle pooling management will handle faster creating and utilization of particles in a complex and dynamic system.

  • More of optimizations is under way, to make the experience even lighter on all the rigs

    btw some refreshing detail from Redwood vegetations:

    to remind you that spring is almost here and it's just about the right time for some coolest off-road actions lol

Source

Steam News / 9 March 2021

Open original post

Changelog.gg summarizes and formats this update. How we read updates.