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Steam News26 January 20251y ago

1.1.4 Update Notes & 2.0 Update Plan

Adjusted early-stage enemies and optimized process experience. Added teammate cooperative execution: at the moment of the second execution hit, pressing the execution button again will have teammates assist in the attac

Full notes

Full Arisen Force: HeroTest update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions5 changes0 removals
  • Maps
  • UI and audio
  • Gameplay
  • Balance
changedAdjusted early-stage enemies and optimized process experience.
addedAdded teammate cooperative execution: at the moment of the second execution hit, pressing the execution button again will have teammates assist in the attack.
changedOptimized some of the player's basic attack hitboxes.
changedIncreased Blaze value rewards, reduced player stamina consumption when counting in combat, encouraging more aggressive play.
changedOptimized some material shaders.
fixedFixed UI interaction bugs with the warehouse and shop (some bugs are caused by the old UI framework, which will be fixed in the upcoming major 2.0 version update).

Arisen Force: HeroTest changes

changedAdjusted early-stage enemies and optimized process experience.
addedAdded teammate cooperative execution: at the moment of the second execution hit, pressing the execution button again will have teammates assist in the attack.
changedOptimized some of the player's basic attack hitboxes.
changedIncreased Blaze value rewards, reduced player stamina consumption when counting in combat, encouraging more aggressive play.
changedOptimized some material shaders.
  • Adjusted early-stage enemies and optimized process experience.

  • Added teammate cooperative execution: at the moment of the second execution hit, pressing the execution button again will have teammates assist in the attack.

  • Simplified perfect counter-trigger conditions, making it easier to trigger the perfect counter and knock back light enemies.

  • Optimized some of the player's basic attack hitboxes.

  • Increased Blaze value rewards, reduced player stamina consumption when counting in combat, encouraging more aggressive play.

  • Optimized some material shaders.

  • Fixed UI interaction bugs with the warehouse and shop (some bugs are caused by the old UI framework, which will be fixed in the upcoming major 2.0 version update).

Thank you to all players for their continued play and support. We plan to release a major 2.0 update in early March:

  • Update and optimize the art style of multiple character portraits.

  • Update the UI framework, add animations, and beautify.

  • Optimize overall process levels, including tower levels and the six hero levels, streamlining and optimizing the experience.

  • Provide toggle options for certain effects, such as camera shake.

  • Add controller vibration support for certain interactions.

Source

Steam News / 26 January 2025

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